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Apple to soon take up to 30% cut from all Patreon creators in iOS app

macrumors.com

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Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#301

Earlier quoted context omitted.

It rips off everyone . Epic Games went to federal court over this with Apple like 40 fuckin times - a related fun read for you.

I’d be cheering on Epic Games if they were going after Sony and Nintendo with equal fervour. Personally, I don’t see why any developer should be allowed free rein on anyone else’s platform when it comes to the selling of games and virtual hats. Personally I think Apple should have two pricing tiers: one for interactive entertainment, and one for everything else. For interactive entertainment, a flat 30% on everything…

That's what Apple already doing: applying arbitrary categories and charging arbitrary amounts of money because "transaction costs and platform or something".

1. Where the hell is the notion of "using the platform for free" even coming from (it's coming from Apple of course). I didn't know that iPhones are free, or that dev fees are waived for everyone.

2. Why the hell can't I use a different payment processor tham Apple and tell people about it? Then I'm neither using Apple's platform "for free" nor paying Apple's transaction fees.

Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#302

Earlier quoted context omitted.

Many banks require you to two-factor authenticate with an app on your phone.

2-factor auth is free, so it doesn't incur the 30% cost.

> 2-factor auth is free, so it doesn't incur the 30% cost.

The all new modern push notifications! Pay only 99ct per 2FA message, that's a steal deal!

Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#304

I still can't believe developers love to work for this feudal overlord. They are building a wall around our profession. Have a little foresight and move your business elsewhere.

It's not so much that I love giving 30% to Apple, and more that there is no way to move your business elsewhere because Apple monopolizes mobile app distribution.

And the other half of the mobile app market is monopolized by Google who copies the pricing model while delivering even worse (if any) service to developers.

It's either getting out of mobile apps or paying up.

This is not going to change without drastic steps by regulators, which both Apple and Google fight tooth and nail.

Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#305
post #243
post #203

Just stop publishing the app, not every little thing needs an app. What the use for the app anyway? Notifications and apple pay?

I'm running a small service, sub 150 users, no online signup kind of business, B2B. Small EU country. 95% of users ask 'do you have an mobile app?' in first 5 minutes of onboarding. Telling them how to install a PWA (and what it is and so forth) is an uphill battle. Unfortunately App Stores rule the non technical crowd.

>95% of users ask 'do you have an mobile app?' in first 5 minutes of onboarding

Did you ask them why?

Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#306
post #148

Earlier quoted context omitted.

I've yet to encounter one in the US, but I suppose that would make me install it.

Which banks do you use? I’m looking to switch away from Chase (which does this). It’s a surprisingly hard thing to search for online…

Within the EU, there is a law that mandates accessibility without a smartphone. The banks will sell you some proprietary dotcode scanners then which are all manufactured by the same crappy UK company (as a sidenote).

But the upside is: they work offline, and makes your 2FA app unhackable because it's not an app and instead a physically separate device.

If you're as serious about your opsec as I am, I heavily recommend to not use apps on smartphones for banking.

Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#307

How long until they make the argument that they're entitled to 30% of your salary because you use Apple hardware to do your work?

It made sense in the early days, phone operators were charging up to 90% for the infrastucture to send an SMS, and get a download link to a J2ME/Windows CE/Pocket PC/Symbian/Palm/Blackberry download link to install the app.

So everyone raced to the iOS app store, it was only 30%, what a great deal!

The problem is that two decades later it is no longer that great deal in mobile duopoly world.

Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#308

Earlier quoted context omitted.

To many users, an app seems to be perceived as the blessed way to access the web. While on a mobile, they are mostly a way to organize symlinks or bookmarks. Except, off course a web browser does its best to protect the user while most apps don't. Meanwhile I continue doing the Lords work by telling kids that apps are not the internet. Hopefully, that 95% percentage will eventually decrease.

It's not users who are pushing this. It started off with just superfluous but optional apps of websites. Now every year I find there is something I used to be able to do, which I now must own a smartphone to do. And it's not just getting discounts at coffee chains, it's increasingly stuff like accessing healthcare plan benefits, or verifying my identity for banking A few sites throw up a blocking screen to download t…

Very good point, though I believe it's both market push and consumer expectation.

Because we have such limited control over our devices, they effectively provide the security of a jail locking down what users can do. That is appealing from a healthcare or banking perspective because it obfuscates the client-server API and gives exact control over the UI. As a bonus, the coffee chain gets to glean lots of details from your phone that would be unavailable in a browser.

As individuals we can do little more that push back: don't let yourself be trapped by coffee chains (go to a different one) and bother your bank's service line about having to use their app. The rest is up to government intervention, I fear.

Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#309
post #230

Earlier quoted context omitted.

Another outstanding decision vetted by Tim Cook. In all seriousness, finance people see everything through the lens of margins and money primarily. Since any company's function is to deliver value to its shareholders, if allowed, bean counters will scorch the earth for it. Ultimately, this is at odds on how Jobs approached things, i.e., money was not the end all be all.

Apple's 30% tax was introduced under Steve Jobs and there were no small business exemptions back then. Jobs died in 2011. It's time to stop extrapolating what Jobs would be doing 15 years later in 2026 if he were still around. Could be the same, could be better, could be worse.

In a time were operators where charging up to 90% for other stores.

Those with listings of SMS codes for which app to download, depending on the phone OS.

So it was a great deal back in 2008.

Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#310
post #243
post #203

Just stop publishing the app, not every little thing needs an app. What the use for the app anyway? Notifications and apple pay?

I'm running a small service, sub 150 users, no online signup kind of business, B2B. Small EU country. 95% of users ask 'do you have an mobile app?' in first 5 minutes of onboarding. Telling them how to install a PWA (and what it is and so forth) is an uphill battle. Unfortunately App Stores rule the non technical crowd.

Why do they need to install a PWA?

We do mobile friendly Web UIs, that is enough.

Their customes, employees, go to the respective company website, get a responsive UI for their device, done, the services require to be online anyway.

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