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Show HN: I used AI to recreate a $4000 piece of audio hardware as a plugin

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Re: Show HN: I used AI to recreate a $4000 piece of audio hardware as a plugin

#111

Earlier quoted context omitted.

As someone who works at a place where we do a lot of code analysis and also research AI's effect on code quality, if you do not even so much as look at your code anymore, I do not believe you are creating maintainable, quality software. Maybe you don't need to, or care to, but it's definitely not what's sustainable in long-term product companies. AI is a force multiplier - it makes bad worse, it _can_ make good bette…

> if you care about long-term sustainable, quality software If software becomes cheaper to make it amortizes at a higher rate, ie, it becomes less valuable at a faster clip. This means more ephemeral software with a shorter shelf-life. What exactly is wrong with a world where software is borderline disposable? I’ve been using Photoshop since the 90s and without having watched the features expand over the years I don’…

> What exactly is wrong with a world where software is borderline disposable?

One problem is that people don't like learning new software interfaces, and another is that communities help support software, but communities need stable, long-lived software to foster.

Re: Show HN: I used AI to recreate a $4000 piece of audio hardware as a plugin

#112
post #87
post #68

Earlier quoted context omitted.

Luckily the trademark is public domain!

Are the ROMs, though? (Not trying to be combative; I've had to deal with this a lot when developing emulation-based plugins.)

Can you tell me more about the experience you've had?

Re: Show HN: I used AI to recreate a $4000 piece of audio hardware as a plugin

#113
post #74
post #59

Earlier quoted context omitted.

I had the hardware for both units and use them extensively so 100% familiar with how they sound. And I'm not doing it based off of my ears. I know the algorithm, have the exact coefficients, and there was no guesswork except for the potentiometer curves and parts of the room algorithm that I'm still working out, which is a completely separate component of the reverb. But when I put it up for sale, I'll make sure to g…

Are you also going to go into detail about the use of AI to generate the code?

Why would I? When you buy a car part, they don't print on the box they used AutoCAD in order to build it. When you rent a movie they don't talk about using DaVinci Resolve to edit it, right? People use AI now to build software. I don't think that's going to change any time soon.

Re: Show HN: I used AI to recreate a $4000 piece of audio hardware as a plugin

#114
post #113
post #74

Earlier quoted context omitted.

Are you also going to go into detail about the use of AI to generate the code?

Why would I? When you buy a car part, they don't print on the box they used AutoCAD in order to build it. When you rent a movie they don't talk about using DaVinci Resolve to edit it, right? People use AI now to build software. I don't think that's going to change any time soon.

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Re: Show HN: I used AI to recreate a $4000 piece of audio hardware as a plugin

#115
post #114
post #113

Earlier quoted context omitted.

Why would I? When you buy a car part, they don't print on the box they used AutoCAD in order to build it. When you rent a movie they don't talk about using DaVinci Resolve to edit it, right? People use AI now to build software. I don't think that's going to change any time soon.

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I was watching a video where Sean Costello the creator of Valhalla Reverbs was talking about the original Schroeder algorithm design for the first digital reverberator. Schroeder had to schedule time on an IBM time-sharing system days in advance. Then he'd have to write out the code in machine language. Then he had to drive 30 minutes to where the only DAC he had access to was in order to test out his algorithm. Repeat. We don't do that shit anymore.

How is this different?

I don't try to hide my AI tracks. I'll gladly tell anybody that AI helped me do it because it did such a fantastic job. I mean, that's literally what this post is about!

My plug-in sounds way better than the UM-282 which was hand-coded before AI was getting popular. That's all that matters!

Honestly I think you should re-examine your own position. I see you've written plugin software in the past and I'm sure you spent a long time on DSP algorithms and learning and understanding.

Well I did the same thing with web-based software for the last 25 years. The world doesn't give two shits man. The world is going to do what the world is going to do.

You're free to have your own opinion

Re: Show HN: I used AI to recreate a $4000 piece of audio hardware as a plugin

#116
post #115
post #114

Earlier quoted context omitted.

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I was watching a video where Sean Costello the creator of Valhalla Reverbs was talking about the original Schroeder algorithm design for the first digital reverberator. Schroeder had to schedule time on an IBM time-sharing system days in advance. Then he'd have to write out the code in machine language. Then he had to drive 30 minutes to where the only DAC he had access to was in order to test out his algorithm. Repe…

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Re: Show HN: I used AI to recreate a $4000 piece of audio hardware as a plugin

#117
post #116
post #115

Earlier quoted context omitted.

I was watching a video where Sean Costello the creator of Valhalla Reverbs was talking about the original Schroeder algorithm design for the first digital reverberator. Schroeder had to schedule time on an IBM time-sharing system days in advance. Then he'd have to write out the code in machine language. Then he had to drive 30 minutes to where the only DAC he had access to was in order to test out his algorithm. Repe…

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Re: Show HN: I used AI to recreate a $4000 piece of audio hardware as a plugin

#118
post #116
post #115

Earlier quoted context omitted.

I was watching a video where Sean Costello the creator of Valhalla Reverbs was talking about the original Schroeder algorithm design for the first digital reverberator. Schroeder had to schedule time on an IBM time-sharing system days in advance. Then he'd have to write out the code in machine language. Then he had to drive 30 minutes to where the only DAC he had access to was in order to test out his algorithm. Repe…

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Brutal.
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