It's hard to justify Tahoe icons
381–390 of 984 posts
Re: It's hard to justify Tahoe icons
#382Re: It's hard to justify Tahoe icons
#383It's hard to justify Liquid Glass in general. The wastefulness of flat design (in terms of space) married with the visual excess of skeuomorphism, but without even providing any affordances (does the sidebar being raised give you any new information on how to use a sidebar? No). If you're a designer at a top 10 S&P 500 company making 6 figures, you owe it to yourself to have some love for your craft. If a PM tells yo…
Without hyperbole, Liquid Glass on Mac OS is visually the worst commercial desktop UX I have ever had the displeasure of using. It is amateurish and frankly, ill advised to have even tried to unify the aesthetic across devices so universally. I think much of what is on the phone works fine. There are some pain points and some bits that are visually awkward, but generally it works and is new and fresh, but on the Mac…
It’s dreadful, it still blows my mind that out of Windows, macOS and Linux, my Linux desktop with KDE has the most premium experience now.
Re: It's hard to justify Tahoe icons
#384Earlier quoted context omitted.
>Alan Dye ruined everything at Apple, no idea how he clung on for so long Cook doesn't seem to a have any taste for product design, isn't he a logistics guy?
Yup. He is, by all accounts, a great supply-chain guy. eg. As far as I can tell, there were no significant breaks in Apple's supplies during COVID. But he clearly falls afoul of Steve Jobs'warning about leaders with no taste.
Re: It's hard to justify Tahoe icons
#385It's hard to justify snowflake animations on your website...
Re: It's hard to justify Tahoe icons
#386Re: It's hard to justify Tahoe icons
#387Earlier quoted context omitted.
Rose tinted glasses. Have a look through Jobs era UI again.
Oh yes Mountain Lion was very very bad. UI was simple, maybe too simple, but it made sense. The only complaint from that era was the thin scroll bars and the flipped scroll direction, both of which are forgotten about and accepted nowadays.
Re: It's hard to justify Tahoe icons
#388Earlier quoted context omitted.
Why is it highly implausible on its face other than the fact it makes arguing against him harder?
Why would UX be getting worse across the board if there is greater understanding now?
The person I replied to said, "that interface designers or even the average computer user understands more than in 1992 is highly implausible on its face"
Think of computer users at the ages of 10, 20, 30, 40, 50, 60, 70, and 80 in 1992. For each group, estimate their computer knowledge when they sat down at a computer in 1992.
Now do the same exercise for the year 2026.
How is it highly implausible on its face that the average computer user in 2026 understands less than the average computer user in 1992?
Re: It's hard to justify Tahoe icons
#389Earlier quoted context omitted.
It's Christmas, lighten up. I think the animation adds a glorious bit of irony: "look, here's a horribly distracting effect that is almost designed to make it difficult to read the article, and it's still not as egregious as Apple's Tahoe design!"
Design is about how it works (my phone went 100% —> 84% while reading this, almost certainly thanks to the snow)
Re: It's hard to justify Tahoe icons
#390I’ve always respected macOS for being the 'stable' choice for not-as-techy people. But recent versions feel like a mess. Running Tahoe on my 2019 Mac Pro (Yes the cheese grater one) has been surprisingly frustrating. Simple things are broken: Ableton couldn't even trigger a microphone permission prompt, forcing me to meddle with a SQLite database, which is definitely not meant for end users to touch, just to get it w…
Your Ableton and Logitech issues seem to be the same: screwed up access permissions. Not your fault, macOS has been sucking at it for a while. It’s not unheard of for System Settings to show you some app has some permissions, but in practice it doesn’t. What usually works is fully resetting permissions for an app: tccutil reset All To find the bundle ID for an app: mdls -raw -name kMDItemCFBundleIdentifier