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It's hard to justify Tahoe icons

tonsky.me

321–330 of 984 posts

Re: It's hard to justify Tahoe icons

#321
post #299
post #273

Earlier quoted context omitted.

Alan Dye ruined everything at Apple, no idea how he clung on for so long. You know he designed the horrible ios7 as well? https://www.youtube.com/watch?v=YSzjcVZXolc https://tjkelly.com/blog/ios-7-sucks/ And he also takes credit for the dynamic island. It is an assault on my senses to see everything constantly moving around on my screen. I have been working with Macs since 1995, but this year is my first using Pixel…

>Alan Dye ruined everything at Apple, no idea how he clung on for so long Cook doesn't seem to a have any taste for product design, isn't he a logistics guy?

Yup. He is, by all accounts, a great supply-chain guy. eg. As far as I can tell, there were no significant breaks in Apple's supplies during COVID.

But he clearly falls afoul of Steve Jobs'warning about leaders with no taste.

Re: It's hard to justify Tahoe icons

#323
post #255

Earlier quoted context omitted.

This is exactly my thoughts. If you are reading this, author, please either make the snowflakes less distracting or toggleable. They are a pain on mobile.

> author, please either make the snowflakes less distracting or toggleable They already did, as the grandparent comment already explained: >> TBF, you can turn it off by clicking on the snowflake icon in the top right corner.

Did you see what happens when you do? I wouldn’t say it improves readability.

Re: It's hard to justify Tahoe icons

#324

It's hard to justify snowflake animations on your website...

It's Christmas, lighten up. I think the animation adds a glorious bit of irony: "look, here's a horribly distracting effect that is almost designed to make it difficult to read the article, and it's still not as egregious as Apple's Tahoe design!"

The animation is not only on the linked article so no, it's not about the irony.

Re: It's hard to justify Tahoe icons

#326
post #272

Earlier quoted context omitted.

It’s not how you get promoted though. Plus implementing complex UIs is challenging which engineers like. The incentives are off.

Yeah, software orgs ship their promotion structures.

This explains why all commercial software enshittifies.

Re: It's hard to justify Tahoe icons

#327
post #120

Earlier quoted context omitted.

It's just enshittification. Going to continue to get worse as time goes on. Even the hardware will go at some point I'm betting.

It's just entropy. It takes a special kind of person to be able to fight it in a big org. Jobs, Musk et. al. are assholes but they do manage to push their vision through. Probably because they are assholes.

Jobs and Musk are CEOs; of course they can push their visions!

Re: It's hard to justify Tahoe icons

#328
> I’m not saying there’s an obvious metaphor for “Open” Apple missed. There isn’t.

Citation needed. The open icon is general a file containing an arrow or a file as a metaphor of taking a file out of a folder. I just tested with MS Windows XP, MS Windows 7, MS Windows 10 and Mate/Gnome 2.

Re: It's hard to justify Tahoe icons

#329

It's hard to justify snowflake animations on your website...

I found this kinda funny. The content of the page is something I strongly agree with. But then the page itself was just so distracting. I saw the snow flake icon so I tapped it but it just turned my snow into the dreaded yellow snow.

Re: It's hard to justify Tahoe icons

#330
The inconsistency and monochrome nature is problematic but imho including your icons alongside the text representation wherever practical is good because it educates the user what those icons mean so that when they see the icon without the context of the text representation they will know.

Including the hotkeys in the menu is good for similar reasons. Does it help me find and click the menu item? No. But does it help me use that action next time without going through the menu? Yes. Icons are same.

Imho the best layout for menu-bars was Windows Phone 7. In WP7, a toolbar of action button icons were shown along the bottom of the screen along with a kebab-button. Clicking the kebab-button would just expand out the bottom-bar into a menu showing the icons in the same order as they were in the toolbar along with a text description. Below the toolbar icons would be all other non-toolbar commands.

It made it clear that the toolbar and the menu were the same thing, just the toolbar is an abbreviated form of the menu for the sake of economy of screen real-estate.

Putting icons throughout menus is kind of a cruder version of same. I like that.

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