I'm tired of people saying Steam on Linux just works. It doesn't. Tried running Worms: instant crash, no error message. Tried running Among Us: instant crash, had to add cryptic arguments to the command line to get it to run. Tried running Parkitect: crashes after 5 minutes. These three games are extremely simple, graphically speaking. They don't use any complicated anti-cheat measure. This shouldn't be complicated,…
I don't have your other games, but I do have a few Worms games and they worked out of the box for me with GE Proton on NixOS. I'm not saying "you're doing it wrong", because obviously if you're having trouble then that is, if nothing else, bad UX design, but I actually am kind of curious as to what you're doing different than me. I have an extremely vanilla NixOS setup that boots into GameScope + Tenfoot and I drive…
That probably includes anything that isn't a PC in a time-capsule from when the game originally released, so any OS/driver changes since then, and I don't think we've reached the point where we can emulate specific hardware models to plug into a VM. One of the reasons the geforce/radeon drivers (eg, the geforce "game ready" branding) are so big is that they carry a whole catalogue of quirk workarounds for when the game renderer is coded badly or to make it a better fit to hardware and lets them advertise +15% performance in a new version. Part of the work for wine/proton/dxvk is going to be replicating that instead of a blunt translation strictly to the standards.