Earlier quoted context omitted.
I have plenty of complaints about them. The highly addictive gambling mechanics in their games, the extortionate cut afforded them by their dominant market position or the very rough UX in many parts of the Steam client (takes forever to startup, shows pop up ads on startup, is quite the resource hog, the store that is a pretty poorly optimized website and a lot of cruft in the less well trodden areas). But they do m…
If you're a dev and think their cut is too high, you can generate infinite keys for your game through Steam for free and sell them through third parties - Valve doesn't even police this. The fact that people still tend to buy throught Steam shows their cut is worth it.
Valve reveals it’s the architect behind a push to bring Windows games to Arm
821–830 of 876 posts
Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm
#822Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm
#823Earlier quoted context omitted.
I wonder when games will start supporting Linux natively, especially after the Steam Machine is released.
Given how good Proton is, I don't think it's useful to target Linux for most indie devs unless it's a one click build for multiple platforms. Even then, I've definitely had more issues with games with native Linux builds than Proton, where there's been a number of games I've set to use Proton over native to get better performance.
Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm
#824Earlier quoted context omitted.
This is extremely shortsighted.
I fail to see why? It was pretty short sighted of developers to build Linux verions of their games back when they did, since most either perform poorly today, or just crash on more modern versions. I don't expect those games to get fixed any time soon. Far from it, I expect Linux versions to degrade as more and more of their dependencies change and Linux changes over time. I don't expect the situation to be different…
Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm
#825I think Valve is not some kind of God who free the human from the hand of Microsoft, they are a private company, they are just protecting their business and protecting their business "accidentally" also protecting the customer's benefits. The movement towards Linux benefits Valve the most since they have invested on Linux Gaming for 10 years now and that movement "conveniently" benefits the gamers too. That's a win-w…
I believe the same but, > they are just protecting their business and protecting their business "accidentally" also protecting the customer's benefits. part is wrong. From my observation, they are protecting their business through protecting their customers' benefits. Plus, they're building a moat collectively and from an open source stack. So, given the stack gets enough momentum, having Valve or not as a company wo…
Public companies as an asset class have to compete with an open market of other investments, so the incentives drive a min-maxing approach to revenue and value. The shareholder mandate dictates the company pursue maximal return in order to stay competitive amongst a sea of other potential investments.
A private company doesn't have this same concern. They still need to pursue profit, but not necessarily MAXIMUM profit. This means that in a sea of hypothetical directions, they are free to choose one that is slightly less profitable but has an abundance of positive externalities, vs. one that is maximally profitable but carries many negative externalities.
Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm
#826Earlier quoted context omitted.
> Just unsure about the timing Right after we get nuclear fusion and a million people on Mars.
Lol I can’t remember the last time I was driven by a human.
Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm
#827Earlier quoted context omitted.
I fail to see why? It was pretty short sighted of developers to build Linux verions of their games back when they did, since most either perform poorly today, or just crash on more modern versions. I don't expect those games to get fixed any time soon. Far from it, I expect Linux versions to degrade as more and more of their dependencies change and Linux changes over time. I don't expect the situation to be different…
Because it relies on Microsoft's good will.
Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm
#828Earlier quoted context omitted.
Because it relies on Microsoft's good will.
Care to elaborate? Can Microsoft flip a switch tomorrow and make Wine or Proton non-viable or illegal? I can't see how that would happen.
Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm
#829Earlier quoted context omitted.
I mean, people are dumb. Anti cheats are as much a marketing ploy as they're actual anti cheats. People believe everyone is cheating so it must be true. People believe nobody bypasses the FACEIT anti cheat so it must be true. Neither of those are correct. Riot revels in this by marketing their anti cheat, but there are always going to be cheaters. And sooner or later we will have vulnerabilities in their kernel spywa…
The marketing works because online games get destroyed by cheats. Losing in online games can be full of “feel bad” moments, even without cheaters (network issues, cheesy tactics, balance issues). To think that your opponent won because they outright cheated just makes you wanna quit. I’ve seen so many players saying “look you can own my entire pc just please eliminate the cheating.” It would be great to see more of a…
Anyone that's not dumb will know (maybe after the heat of the moment) why they lost, but the vast majority of people will blame anything they can instead. Teammates, lag, the developers, etc. Cheating is merely one of these excuses.
> I’ve seen so many players saying “look you can own my entire pc just please eliminate the cheating.”
This entire idea is so dumb it makes my head hurt. You can't eliminate bad actors no matter how hard you try. It's impossible in the real world.
All these "if only we could prevent X with more surveillance/control" ideas go up in flames as soon as reality hits. Even if a single person bypasses it, we can question everything. Then all we're left with are these surveillance systems that are then converted into pure data exfiltration to sell it all to the highest bidder (assuming they weren't doing this already).
I applaud Valve for not going down the easy route of creating spyware and selling it as "protection".
Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm
#830Earlier quoted context omitted.
A killer app is a great way to sell a "console". Windows port can come later.
Doubt it, considering Deadlock still only has Windows builds a year into alpha. https://steamdb.info/app/1422450/depots/
Entirely different situation than bundling a finished HL3 + Steam Machine to achieve big sales.