Everything valve doing for linux is making such a huge impact. The HL3 memes don't even seem fair to use anymore. I don't even want to un-seriously make joke fun of them at this point. They are just genuinely doing so much for the community.
Honestly dreading the day Gabe has to pass on the torch. Under him valve is such a consumer focused company
Valve reveals it’s the architect behind a push to bring Windows games to Arm
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Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm
#172kinda funny that Microsoft has tried and failed multiple times to make Windows on ARM work and then valve is probably going to succeed, to Microsoft's detriment
Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm
#173Any leads on when the next generation of Steam Deck will be released? Hoping it could be sometime in 2025, but suspect it will be more like 2026. Over the holidays I was playing GTA: San Andreas on a Nintendo Switch. It's fun but so underpowered for a game released in 2004 (Yes, 21 years ago! Damn..). I'm really craving something more. As a sidenote, it's really cool Valve allows installing SteamOS on any hardware. T…
Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm
#174Everything valve doing for linux is making such a huge impact. The HL3 memes don't even seem fair to use anymore. I don't even want to un-seriously make joke fun of them at this point. They are just genuinely doing so much for the community.
To be fair, without the HL3 memes, would Valve ever become as massive as they are now without them constantly teasing and playing into it? (answer: probably, but I would like to believe that this is one of the greatest unintended marketing tactics of the 21st century).
Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm
#175Given how arm license is know to be less than friendly.... Wouldn't it be preferable to explore a RISCV architecture. As far as I know RISC provides similar power efficiency and sleep that is like ARM.
That's a geopolitical question. ARM is Western RISC is China / Eastern Valve is just trying to outflank Microsoft here. And they're doing a magnificent job of it. Microsoft has on at least half a dozen occasions tried to draw a box around Valve to control their attempts to grow beyond the platform. And moreover to keep gaming gravitas on Windows. Windows Store, ActiveX, Xbox, major acquisitions ... they've failed to…
RISC-V was developed at UC Berkeley. It's roughly as Western as West realistically gets, short of being made in Hawaii.
> That's a geopolitical question
Sure, but that's not actually about where RISC-V is from. It's that it's a purposely open platform -- so much so that its governing body literally moved to Switzerland.
The reason it's a geopolitical question is more to do with what we did to their supply chains with sanctions on companies like Huawei and ZTE, and what COVID did to everyone's supply chains independently of that. Both of those things made it really evident that some domestic supply chains are critical. (On both sides -- see: the CHIPS Act)
Where RISC-V comes back in is that open source doesn't really have a functioning concept of export restrictions. Which makes it an attractive contingency plan to develop further in the event of sanctions happening again, since these measures can and have extended to chip licenses.
(Edit: I'm not saying any of this is mutually exclusive with valid concerns about Huawei, raised by various other sources. I'm less familiar with ZTE's history, but my point in either case is more of a practical one.)
Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm
#176Earlier quoted context omitted.
Honestly dreading the day Gabe has to pass on the torch. Under him valve is such a consumer focused company
When I read what you wrote, I immediately asked myself "Doesn't Gabe have children who could have been raised with the same values? Maybe that..." and then I caught myself thinking exactly the same way as many others before me, and the reason why we have so many shitty politicians in positions of power today. I hope Gabe has setup Valve in such a way that they can pass on his mentality as a whole inside the business…
Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm
#177Earlier quoted context omitted.
These things do not prevent cheating at all. They are merely a remote control system that they can send instructions to look for known cheats. Cheating still exists and will always exist in online games. You can be clever and build a random memory allocator. You can get clever and watch for frozen struct members after a known set operation, what you can’t do is prevent all cheating. There’s device layer, driver layer…
That sounds like it does prevent cheating? But maybe doesn’t prevent ALL cheats. Or do you mean they work so poorly that it doesn’t make any difference at all?
Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm
#178Would love to see it on MacOS X -- Steam works great on my Mac Mini for the games it supports, would be great to see everything run on it.
Are you looking for Crossover? It's a bit annoying to not run Steam natively (no cmd+H to hide, etc) but it's got a lot of support. Performance is decent on my M2 mini, and even cross-platform stuff like Baldurs Gate 3 is comparable performance to native. Especially anything that Mac Steam natively calls out lack of 32bit support has good support.
This is speculation but I suspect there's something in that contract that prevents Valve from competing with Crossover on MacOS.
Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm
#179Earlier quoted context omitted.
I wonder if Apple's GPT (Game Porting Toolkit) could added to the macOS Steam client as a compatibility tool, like Proton is in the Linux client.
GPTK is mostly a bunch of developer tools for converting to Metal, and the closest it gets to anything like Proton is an "evaluation environment" that is nothing close to Proton's performance. Proton is mostly Wine, and Wine on macOS uses MoltenVK, so it's probably easier to just port Proton.
Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm
#180> and modern multiplayer games with anti-cheat simply do not work through a translation layer, something Valve hopes will change in the future. Although this is true for most games it is worth noting that it isn't universally true. Usermode anti-cheat does sometimes work verbatim in Wine, and some anti-cheat software has Proton support, though not all developers elect to enable it.
Arc Raiders is a great example of a modern and popular multiplayer game that works with proton. I haven't heard about it having a problem with cheating.