kinda funny that Microsoft has tried and failed multiple times to make Windows on ARM work and then valve is probably going to succeed, to Microsoft's detriment
Valve reveals it’s the architect behind a push to bring Windows games to Arm
101–110 of 876 posts
Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm
#102Earlier quoted context omitted.
It works in the sense it allows you to run the game; but it does not prevent cheating. Obviously, Window's kernel anti-cheet is also only partially effective anyway, but the point of open-source is to give you control which includes cheating if you want to. Linux's profiling is just too good; full well documented sources for all libraries and kernel, even the graphics are running through easier to understand translat…
Anti-cheat is a misnomer; it's much more about detecting cheats more than it is preventing them. For people who are familiar with how modern anti-cheat systems work, actually cheating is really the easy part; trying to remain undetected is the challenge. Because of that, usermode anti-cheat is definitely far from useless in Wine; it can still function insofar as it tries to monitor the process space of the game itsel…
I don't hate the lack of cheating compared to older Battlefield games if I am going to be honest.
Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm
#103Any leads on when the next generation of Steam Deck will be released? Hoping it could be sometime in 2025, but suspect it will be more like 2026. Over the holidays I was playing GTA: San Andreas on a Nintendo Switch. It's fun but so underpowered for a game released in 2004 (Yes, 21 years ago! Damn..). I'm really craving something more. As a sidenote, it's really cool Valve allows installing SteamOS on any hardware. T…
I would assume Steam Deck 2 isn't dropping before at least H2 2026, if not later, if they didn't bring it out with the announcement of the other devices.
Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm
#104Any leads on when the next generation of Steam Deck will be released? Hoping it could be sometime in 2025, but suspect it will be more like 2026. Over the holidays I was playing GTA: San Andreas on a Nintendo Switch. It's fun but so underpowered for a game released in 2004 (Yes, 21 years ago! Damn..). I'm really craving something more. As a sidenote, it's really cool Valve allows installing SteamOS on any hardware. T…
Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm
#105Earlier quoted context omitted.
Yep. I know Apple has little motivation to support such a project but it would be great to see them work with Valve on this. Having the majority of Steam games "just work" on modern Macs, like they do on the Steam Deck, would be fantastic.
I think it's more than "little motivation" if we're being honest. Right now Valve is quietly targeting MS' attempt to create a walled garden for gaming on Windows and (probably) cut them out. Their very clever approach has been a full end-run around the OS by using Proton, which I'm sure genuinely thrilled Apple... as long as Valve is only doing that to MS. Why would Apple ever invite Valve to potentially do the same…
I actually see it as the reverse. Valve might be going for the whole pie and want to carve out a niche for their Steam Box. Inviting Apple to the party might detract from that effort. Or at the very least distract from their main focus.
Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm
#106Would love to see it on MacOS X -- Steam works great on my Mac Mini for the games it supports, would be great to see everything run on it.
Unfortunately, this will not happen. Even if they have it all working: Above all, Apple wants to show that their hardware is awesome, especially because it really is. Running x86 games or compatibility layers even with great emulation will make that $3000 Mac look half decent at best, against a $1500 gaming laptop. Simply not the story Apple want to tell.
Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm
#107Everything valve doing for linux is making such a huge impact. The HL3 memes don't even seem fair to use anymore. I don't even want to un-seriously make joke fun of them at this point. They are just genuinely doing so much for the community.
(answer: probably, but I would like to believe that this is one of the greatest unintended marketing tactics of the 21st century).
Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm
#108Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm
#109Earlier quoted context omitted.
This system allows playing unmodified production x86 executables on arm64. It doesn’t have anything to do with the developers.
That's great, but begs the question: why not just compile the games for ARM?
Just look at all the "native macOS" games from the 2010s that are completely unplayable on modern Macs. Then look at all the Windows games from the 1990s that are still playable today. That's why.
Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm
#110Would love to see it on MacOS X -- Steam works great on my Mac Mini for the games it supports, would be great to see everything run on it.
For some reason the prospect using Wine, Rosetta 2, and DXVK with MoltenVK on top just to run some games doesn't inspire a lot of confidence that this whole thing will be performant and/or stable.