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Winamp clone in Swift for macOS

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Re: Winamp clone in Swift for macOS

#52
post #39

If it doesn't run on Windows, how can it call itself Winamp? Macosamp makes more sense.

OS/Xamp perhaps.

Joking aside, there's Audacious[1], which is an excellent and cross-platform player, with support for Winamp skins. Also check out WebAmp[2] and the skin museum[3].

[1] https://audacious-media-player.org> [2] https://webamp.org> [3] https://skins.webamp.org>

Re: Winamp clone in Swift for macOS

#54
post #52
post #39

If it doesn't run on Windows, how can it call itself Winamp? Macosamp makes more sense.

OS/Xamp perhaps. Joking aside, there's Audacious[1], which is an excellent and cross-platform player, with support for Winamp skins. Also check out WebAmp[2] and the skin museum[3]. [1] https://audacious-media-player.org > [2] https://webamp.org > [3] https://skins.webamp.org >

OS/Xamp, pronounced Oh-sex-amp :o)

Re: Winamp clone in Swift for macOS

#55

Also worth checking out: https://re-amp.ru

No source "freeware", would you trust a binary from a random Russian developer to not contain/deliver a trojan?

Would you trust a binary from a random developer to not contain/deliver a trojan? Russianness has nothing to do with it.

Re: Winamp clone in Swift for macOS

#56

I've never seen os x written like that. I assumed it was a version of os/2 I had never heard of.

I wondered initially if this was a winamp port for older macs. It requires macOS 13.0 (High Sierra, 2017) or later, which is several releases after it stopped being called OS X. 10.11 (El Capitan, 2015) was the last OS X.

As an occasional enjoyer of OS X 10.5 on PowerPC, I can recommend... iTunes. It is actually really decent, as is most of Jobs-era stuff.

I don't have anything to play FLAC or Vorbis, but the machine has more urgent problems... https://www.rollc.at/posts/2024-07-02-tibook/>

Re: Winamp clone in Swift for macOS

#57
Minor point: I read this as OS/2. The author may want to correct that. macOS naming and versioning is confusing enough.

macOS was never known as OS/X. It was formerly known as OS X and Mac OS X.

As a former OS/2 user, it really threw me off for a second.

Also, you're using a trademark ("Winamp") in the name. So, expect a C&D from Llama Group or whomever.

Aside from that, it looks really nice and well-designed! And it's in Swift and not some janky Electron app. Good job on those fronts!

Re: Winamp clone in Swift for macOS

#58

I've never seen os x written like that. I assumed it was a version of os/2 I had never heard of.

Not only that but it hasn't been called OS/X for nearly a decade.

It was never called "OS/X"[1]. I've never even seen it called that colloquially until today.

1. https://en.wikipedia.org/wiki/MacOS

Re: Winamp clone in Swift for macOS

#59
post #57

Minor point: I read this as OS/2. The author may want to correct that. macOS naming and versioning is confusing enough. macOS was never known as OS/X. It was formerly known as OS X and Mac OS X. As a former OS/2 user, it really threw me off for a second. Also, you're using a trademark ("Winamp") in the name. So, expect a C&D from Llama Group or whomever. Aside from that, it looks really nice and well-designed! And it…

Same, actually... I'd probably just say "for macOS" at this point, since it is the current term from what I understand.

Aside: the project seems interesting enough, didn't see support for (icecast) streaming listed in the project though, which although less common today still exists.

Re: Winamp clone in Swift for macOS

#60
post #53

Nice! Speaking of Winamp - are you using any alternative music player for iOS that you would recommend?

Decoupled: https://apps.apple.com/us/app/decoupled/id1382409837 > 100% offline-only. Open in Finder, drag&drop music, enjoy the untethered experience.

That's exactly what I like, airplane mode-friendly. Thanks!
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