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Winamp clone in Swift for macOS

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Re: Winamp clone in Swift for macOS

#42

Earlier quoted context omitted.

Not only that but it hasn't been called OS/X for nearly a decade.

was it ever called OS/X?

It was called OS X and/or Mac OS X.

But now, not only is it not branded OS X, but it’s literally not at version 10 anymore. (The X was a roman numeral.)

Re: Winamp clone in Swift for macOS

#43

A winamp clone for os/x - interested in learning swift, and wanted a stable version of winamp for os/x - two itches scratched

What was the most fun and least fun you had while learning Swift for this project?

I remember having trouble making a Swift UI for my C app because I forgot to disable sandboxing in Xcode project settings. Spent a frustrating two hours debugging

Re: Winamp clone in Swift for macOS

#45

I've never seen os x written like that. I assumed it was a version of os/2 I had never heard of.

I wondered initially if this was a winamp port for older macs. It requires macOS 13.0 (High Sierra, 2017) or later, which is several releases after it stopped being called OS X. 10.11 (El Capitan, 2015) was the last OS X.

Careful! High Sierra is actually macOS 10.13.

By contrast, macOS 13 is Ventura, from 2022.

(I personally would accept someone referring to High Sierra as “OS X” because it’s still version 10 of the Macintosh OS, even if Apple dropped that branding a few years earlier.)

Re: Winamp clone in Swift for macOS

#47

Earlier quoted context omitted.

was it ever called OS/X?

It was called OS X and/or Mac OS X. But now, not only is it not branded OS X, but it’s literally not at version 10 anymore. (The X was a roman numeral.)

It was a rhetorical question. Yes, I'm well aware it was OS X and that it was never referred to as OS/X
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