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Show HN: Bubbles - my unfinished HTML5 Particle Game

fullstackoptimization.com

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Re: Show HN: Bubbles - my unfinished HTML5 Particle Game

#29
The game is fun but is there any way to change the "units" of the change direction keys? Right now they seem to add up, i.e. two up strokes means speed increases by two points, but a more conventional manner would be better IMO. i.e. one up arrow moves ball in up direction. Like driving cars in games.

Re: Show HN: Bubbles - my unfinished HTML5 Particle Game

#30
Something needs to be done about the end game. Currently skill doesn't make a difference. It relies on the perfect storm of you absorbing a chain of increasingly large bubbles. In 6 attempts this didn't happen as I was surrounded by huge bubbles. 4 times I was reduced to like 4 pixels and had to work my way back up again.

Perhaps a bigger playing area. Make it full screen? Then have more bubbles of varying sizes. This would make it more difficult to get bigger and make the game longer as a result.

It would also be cool if a specific color bounced bubbles off it and couldn't be absorbed. The faster you go into it the faster you bounce off. This would make it a bit more difficult to navigate.

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