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Linux gamers on Steam cross over the 3% mark

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Re: Linux gamers on Steam cross over the 3% mark

#91
post #26

I just made the switch. I had been developing on Windows for the last couple of years, mostly to get used to the ecosystem. I wanted to be able to write C and C++ like I do on Linux, without an IDE and with the native toolchain (i.e. no cygwin). On top of that, I play Overwatch every night. Windows just seems to have zero focus on performance though. React based start menu with visible lag, file Explorer (buggily) pa…

Does HDR work though?

Re: Linux gamers on Steam cross over the 3% mark

#92
post #76

Earlier quoted context omitted.

If you have a 60Hz display and the game is locked to 60fps, when you take an action it may take up to 16.67 milliseconds for that action to register. If the game is running at 500fps, it registers within 2 milliseconds, even though you won't see the action for up to 16.67 milliseconds later. At extremely high levels of competition, this matters. Also, there are 540Hz displays.

A game doesn't necessarily have to process input at the same rate as it displays frames, does it?

It doesn't and well programmed games won't be tied to fps that way. I'm not sure anything past 300 fps plausibly matters for overwatch even with the best monitor available.

Re: Linux gamers on Steam cross over the 3% mark

#93

Haters cheat sheet yo help you out, in case you’ve forgot your “arguments”: * SteamOS is not real Linux, because normies only interact with Steam launcher * “Only 3%?” * Windows is still the biggest platform

> * SteamOS is not real Linux, because normies only interact with Steam launcher

Not quite sure what your point is.

Not sure you are either.

> * Windows is still the biggest platform

100% of Windows users are using Linux every single day.

Re: Linux gamers on Steam cross over the 3% mark

#94
post #63

Earlier quoted context omitted.

I switched a couple months ago. This is my third time trying to switch to desktop Linux, and things are very different this time. I installed CachyOS and all of my hardware just worked, including NVIDIA/Wayland. No real bugs beyond incorrect monitor positioning, and some tinkering needed for Diablo 4/Battle.net. The Diablo 4 issue is present on Windows as well, and ironically, there isn't a fix on Windows for those a…

> No real bugs beyond incorrect monitor positioning Windows really needs to catch up with this. Multiple monitors have been a thing in Linux pretty much since the beginning of X. Why can't I plug a Windows laptop into a docking station, and expect the screens to come up in the same order they were in last time? Why is it so hard?

https://news.ycombinator.com/item?id=45793218

Don't hold your breath... This is configurable in Linux (at least I recall Xfce and KDE having display position config built in for years).

Re: Linux gamers on Steam cross over the 3% mark

#95

For me I have been enjoying bazzite os

+1, now using Bazzite as my main OS in general and for gaming, and only use the dualbooted Windows on a separate SSD when I have to play a game which contains a rootkit. There've been two of those, and I can live without them. Rotate games quite frequently, mostly just works.

I think if you like checking it out and customizing the settings of your OS, then try it out! Or at least look up the games you care about on ProtonDB.

Even encrypted the Bazzite SSD just out of paranoia caused by Windows. Even partner-proof so far.

Only ever used Nvidia so far, probably going to switch to AMD in 1-2 years, as I hear that they're better on Linux.

Re: Linux gamers on Steam cross over the 3% mark

#96
post #31

I didn't expect Linux to be above macOS despite Wine's awesomeness. - Windows 94.84% - Linux 3.05% - macOS 2.11%

I believe Proton does not/will not be integrated into Steam on Mac because it would compete with CrossOver, the paid product from CodeWeavers that essentially funds Wine development.

I don't really believe this to be an issue - Valve directly contracts CodeWeavers, they developed Proton together, and they've been pretty clear from recent hiring bursts that it was specifically to work on Proton. I have to imagine the income from Valve is exponentially higher than the relative niche of CrossOver. They're basically a subdivision of Valve now.

Re: Linux gamers on Steam cross over the 3% mark

#97
post #76

Earlier quoted context omitted.

If you have a 60Hz display and the game is locked to 60fps, when you take an action it may take up to 16.67 milliseconds for that action to register. If the game is running at 500fps, it registers within 2 milliseconds, even though you won't see the action for up to 16.67 milliseconds later. At extremely high levels of competition, this matters. Also, there are 540Hz displays.

A game doesn't necessarily have to process input at the same rate as it displays frames, does it?

That's correct, and the most competitive multiplayer games tend to have fixed tick rates on the server, but the higher FPS is still beneficial (again, theoretically for all but the highest level of competition) because your client side inputs are sampled more frequently and your rendered frames are at most a couple ms old.

Re: Linux gamers on Steam cross over the 3% mark

#98
post #31

I didn't expect Linux to be above macOS despite Wine's awesomeness. - Windows 94.84% - Linux 3.05% - macOS 2.11%

I believe Proton does not/will not be integrated into Steam on Mac because it would compete with CrossOver, the paid product from CodeWeavers that essentially funds Wine development.

Crossover isn't aimed at the gaming crowd, but productivity software. Their builds favor stability over new and shiny compatibility/feature support. I just had a license because I like supporting CodeWeavers.

They also make a Linux build of CrossOver.

Re: Linux gamers on Steam cross over the 3% mark

#99
post #26

I just made the switch. I had been developing on Windows for the last couple of years, mostly to get used to the ecosystem. I wanted to be able to write C and C++ like I do on Linux, without an IDE and with the native toolchain (i.e. no cygwin). On top of that, I play Overwatch every night. Windows just seems to have zero focus on performance though. React based start menu with visible lag, file Explorer (buggily) pa…

Does anybody have security concerns about running games with Proton/Wine? Games already have a massive attack surface and I can imagine there are some nasty bugs lurking in the compat layer that would enable RCEs not possible on Windows. This is kind of holding me back from making the jump.
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