I just made the switch. I had been developing on Windows for the last couple of years, mostly to get used to the ecosystem. I wanted to be able to write C and C++ like I do on Linux, without an IDE and with the native toolchain (i.e. no cygwin). On top of that, I play Overwatch every night. Windows just seems to have zero focus on performance though. React based start menu with visible lag, file Explorer (buggily) pa…
Linux gamers on Steam cross over the 3% mark
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Re: Linux gamers on Steam cross over the 3% mark
#92Earlier quoted context omitted.
If you have a 60Hz display and the game is locked to 60fps, when you take an action it may take up to 16.67 milliseconds for that action to register. If the game is running at 500fps, it registers within 2 milliseconds, even though you won't see the action for up to 16.67 milliseconds later. At extremely high levels of competition, this matters. Also, there are 540Hz displays.
A game doesn't necessarily have to process input at the same rate as it displays frames, does it?
Re: Linux gamers on Steam cross over the 3% mark
#93Haters cheat sheet yo help you out, in case you’ve forgot your “arguments”: * SteamOS is not real Linux, because normies only interact with Steam launcher * “Only 3%?” * Windows is still the biggest platform
Not quite sure what your point is.
Not sure you are either.
> * Windows is still the biggest platform
100% of Windows users are using Linux every single day.
Re: Linux gamers on Steam cross over the 3% mark
#94Earlier quoted context omitted.
I switched a couple months ago. This is my third time trying to switch to desktop Linux, and things are very different this time. I installed CachyOS and all of my hardware just worked, including NVIDIA/Wayland. No real bugs beyond incorrect monitor positioning, and some tinkering needed for Diablo 4/Battle.net. The Diablo 4 issue is present on Windows as well, and ironically, there isn't a fix on Windows for those a…
> No real bugs beyond incorrect monitor positioning Windows really needs to catch up with this. Multiple monitors have been a thing in Linux pretty much since the beginning of X. Why can't I plug a Windows laptop into a docking station, and expect the screens to come up in the same order they were in last time? Why is it so hard?
Don't hold your breath... This is configurable in Linux (at least I recall Xfce and KDE having display position config built in for years).
Re: Linux gamers on Steam cross over the 3% mark
#95For me I have been enjoying bazzite os
I think if you like checking it out and customizing the settings of your OS, then try it out! Or at least look up the games you care about on ProtonDB.
Even encrypted the Bazzite SSD just out of paranoia caused by Windows. Even partner-proof so far.
Only ever used Nvidia so far, probably going to switch to AMD in 1-2 years, as I hear that they're better on Linux.
Re: Linux gamers on Steam cross over the 3% mark
#96I didn't expect Linux to be above macOS despite Wine's awesomeness. - Windows 94.84% - Linux 3.05% - macOS 2.11%
I believe Proton does not/will not be integrated into Steam on Mac because it would compete with CrossOver, the paid product from CodeWeavers that essentially funds Wine development.
Re: Linux gamers on Steam cross over the 3% mark
#97Earlier quoted context omitted.
If you have a 60Hz display and the game is locked to 60fps, when you take an action it may take up to 16.67 milliseconds for that action to register. If the game is running at 500fps, it registers within 2 milliseconds, even though you won't see the action for up to 16.67 milliseconds later. At extremely high levels of competition, this matters. Also, there are 540Hz displays.
A game doesn't necessarily have to process input at the same rate as it displays frames, does it?
Re: Linux gamers on Steam cross over the 3% mark
#98I didn't expect Linux to be above macOS despite Wine's awesomeness. - Windows 94.84% - Linux 3.05% - macOS 2.11%
I believe Proton does not/will not be integrated into Steam on Mac because it would compete with CrossOver, the paid product from CodeWeavers that essentially funds Wine development.
They also make a Linux build of CrossOver.
Re: Linux gamers on Steam cross over the 3% mark
#99I just made the switch. I had been developing on Windows for the last couple of years, mostly to get used to the ecosystem. I wanted to be able to write C and C++ like I do on Linux, without an IDE and with the native toolchain (i.e. no cygwin). On top of that, I play Overwatch every night. Windows just seems to have zero focus on performance though. React based start menu with visible lag, file Explorer (buggily) pa…
Re: Linux gamers on Steam cross over the 3% mark
#100Made the switch to Mint recently. Steam says that of 750 games on my account, 748 can run on Linux, and I've had no problems with the dozen or so I've played lately.