Linux gamers on Steam cross over the 3% mark
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Re: Linux gamers on Steam cross over the 3% mark
#72I just made the switch. I had been developing on Windows for the last couple of years, mostly to get used to the ecosystem. I wanted to be able to write C and C++ like I do on Linux, without an IDE and with the native toolchain (i.e. no cygwin). On top of that, I play Overwatch every night. Windows just seems to have zero focus on performance though. React based start menu with visible lag, file Explorer (buggily) pa…
Out of curiosity, why are such high fps numbers desirable? Maybe I don't understand how displays work, but how does having fps > refresh rate work? Aren't many of those frames just wasted?
Also, there are 540Hz displays.
Re: Linux gamers on Steam cross over the 3% mark
#73I didn't expect Linux to be above macOS despite Wine's awesomeness. - Windows 94.84% - Linux 3.05% - macOS 2.11%
Re: Linux gamers on Steam cross over the 3% mark
#74I honestly can’t believe it’s not much higher. It’s so easy these days with SteamOS and Bazzite.
You over estimate the will/knowledge of everyday people to do anything else than buy a branded PC, install Steam and be done with it.
Re: Linux gamers on Steam cross over the 3% mark
#75I didn't expect Linux to be above macOS despite Wine's awesomeness. - Windows 94.84% - Linux 3.05% - macOS 2.11%
Re: Linux gamers on Steam cross over the 3% mark
#76Earlier quoted context omitted.
Out of curiosity, why are such high fps numbers desirable? Maybe I don't understand how displays work, but how does having fps > refresh rate work? Aren't many of those frames just wasted?
If you have a 60Hz display and the game is locked to 60fps, when you take an action it may take up to 16.67 milliseconds for that action to register. If the game is running at 500fps, it registers within 2 milliseconds, even though you won't see the action for up to 16.67 milliseconds later. At extremely high levels of competition, this matters. Also, there are 540Hz displays.
Re: Linux gamers on Steam cross over the 3% mark
#77Earlier quoted context omitted.
The only thing windows has focused on has been dark patterns to force users towards cloud and figuring out more and more ways to collect data to sell ads. I’m not naive, I know a ton of huge enterprises still run huge fleets of windows “servers” but I still find it hilarious that a supposedly serious server OS would default to showing you the weather and ads in the start menu.
I curious how profitable it has been for Microsoft so far. Are they making billions and billions from these dark patterns? I feel like they'd have to be making a fortune for it to be worth throwing their brand in the gutter like they have been doing.
I’m sure windows will continue to exist and maybe be relevant for at least a decade. But it will be in zombie/revenue-extraction mode from here on.
Re: Linux gamers on Steam cross over the 3% mark
#78I just made the switch. I had been developing on Windows for the last couple of years, mostly to get used to the ecosystem. I wanted to be able to write C and C++ like I do on Linux, without an IDE and with the native toolchain (i.e. no cygwin). On top of that, I play Overwatch every night. Windows just seems to have zero focus on performance though. React based start menu with visible lag, file Explorer (buggily) pa…
Out of curiosity, why are such high fps numbers desirable? Maybe I don't understand how displays work, but how does having fps > refresh rate work? Aren't many of those frames just wasted?
Re: Linux gamers on Steam cross over the 3% mark
#79Earlier quoted context omitted.
Look at the most played games, half of them won't work under Linux because of the online components / anti cheat system. BF6, PUBG, Rust, GTAV Online etc.
https://www.protondb.com/explore?sort=playerCount only 6 out of the 50 most played right now aren't working 10 millions players ingame, 90% of players are not playing these titles
Re: Linux gamers on Steam cross over the 3% mark
#80And, they know how to to use "flatpak update" to update the sober runtime for Roblox (I know this is not steam, but it is an example of how well other things run on linux). I'm so proud (and ashamed they play Roblox, but choose your battles).
But, Fortnite.
I tried to run a Windows VM, but that was a poor substitute.
Is there an option for Fortnite on Linux?