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Counter-Strike's player economy is in a freefall

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Re: Counter-Strike's player economy is in a freefall

#343
post #324

Earlier quoted context omitted.

Short Answer: The whys can just be boiled down to gambling, weird investing, flexing wealth, sports fandom stuff, or wanting to invest in your hobby. Long Answer: It is a bit of a perfect storm, and you'll get a lot of mixed answers to this, however these are the reasons I see roughly in order of their impact. 1. Skins are the vehicle for gambling (you bet them instead of $). The loot boxes definitely get people hook…

Is there a source on this bigwig Greek economist or is there sarcasm hidden in that point?

[deleted]

Re: Counter-Strike's player economy is in a freefall

#344
post #116

Earlier quoted context omitted.

They don't have to ask their parents first. The parents can link cards. One example, of many: https://www.techspot.com/news/98980-13-year-old-spent-64000-...

This just another way of saying their parents allowed it

It's completely different in practice. A child can't buy $50,000 of cereal in an afternoon.

Re: Counter-Strike's player economy is in a freefall

#345

Earlier quoted context omitted.

I think people have a hard time viewing Valve as “evil” given what they have done in the gaming industry.

They take a 30% cut on Steam, i.e. on most PC games. They are printing money. They have an absurdly high profit-per-employee ratio. That's a failure of capitalism, called rent seeking.

This is an outright falsehood. "Rent-seeking" involves extracting value without providing any.

Steam factually provides a huge amount of value to both developers and to players.

Steam is a huge success of capitalism. Suggest not using words like "rent-seeking" without knowing what they mean.

Re: Counter-Strike's player economy is in a freefall

#346
post #73

Earlier quoted context omitted.

Probably the biggest possible investment for quantum computing today is all the abandoned bitcoins wallets ripe for taking

Honest question why would anyone harvest Bitcoin after this? Wouldn't it lose all its value since everyone has everyone key now?

After? There is no reason. But between "only you have the keys" and that "after" there is literally tens of billions of dollars.

Re: Counter-Strike's player economy is in a freefall

#347

Earlier quoted context omitted.

Yeah but its not like vavlve provides an api specifically for them.

But they kind of do, there aren’t many other uses for the trading API

What do you think the users use when trading?

Re: Counter-Strike's player economy is in a freefall

#349

Earlier quoted context omitted.

I think people have a hard time viewing Valve as “evil” given what they have done in the gaming industry.

They take a 30% cut on Steam, i.e. on most PC games. They are printing money. They have an absurdly high profit-per-employee ratio. That's a failure of capitalism, called rent seeking.

having a high profit-per-employee is not the definition of rent seeking.

valve is certainly not rent-seeking. it offers service that is valuable to users, and take care of online infrastructure for games published through it, indefinitely, at no running cost to the developer.

Re: Counter-Strike's player economy is in a freefall

#350

Earlier quoted context omitted.

The game does have a mature rating, so parents should be vetting their activity. I would still contend and say the gambling aspect, with real money, is a net negative to the community.

There's a big difference between 15 and 18 though...

Is there?
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