Earlier quoted context omitted.
A 400mb+ install of bloat will upset many people This needs to be justified asap to help people understand and reconsider installing it.
I was a little sus, so I checked: https://imgur.com/a/AJFQjfL 897MB! But it appears to have installed itself twice for some reason. Maybe one is an 'update' which it didn't clean up...? I'm not sure. Edit: I just opened it and it cleaned itself up. 408MB now. I guess it was in the process of upgrading.
Zed is now available on Windows
111–120 of 386 posts
Re: Zed is now available on Windows
#112Earlier quoted context omitted.
It's not just frame rate, but also input delay. If you're using Visual Studio Code, you might be used to waiting 100 ms for a character you typed to appear. My personal workflow is based on Kitty and Neovim, which I've configured so that it can launch within 20 ms. Working without any input delay allows me to explore and edit projects at typing speed. As such, even tiny delays really bother me and make me lose my flo…
You literally can’t tell the difference in a 20ms delay. That is an order of magnitude lower than the neural feedback loop latency. You may think that you can, but studies don’t back this up.
Re: Zed is now available on Windows
#1131. I deleted a few hours of work because I was late night coding and I decided to rename a file before check-in and delete the old version. Well I renamed it and Right-Click -> Deleted the new version by accident.
It turns out Zed has both "Delete" and "Trash" right next to each other in its right-click menu. Delete skips the trash and Zed does not implement Ctrl+Z yet, so unless you have a backup that file is gone. Because I renamed it and had not yet checked in it wasn't in version control yet.
2. For some reason a particular crate in my Rust workspace wasn't having errors and warnings show up in the editor. I messed with configuration a bunch and couldn't figure it out, so I tried VSCode and it just worked without any additional configuration.
Re: Zed is now available on Windows
#114Have they implemented subpixel font rendering by now? I remember that being a sticking point when it came to Linux because they had designed their custom UI renderer around the Macs ubiquitous HiDPI displays, leading to blurry fonts for the much, much larger proportion of Linux (and Windows) users who still use LoDPI displays.
I tried it out on macOS and have a 1440p external monitor that the fonts just look horrible on. Looks fine on the laptop's "retina" display but blurry enough every else that it actually gave me a headache after a few hours.
Re: Zed is now available on Windows
#115Have they implemented subpixel font rendering by now? I remember that being a sticking point when it came to Linux because they had designed their custom UI renderer around the Macs ubiquitous HiDPI displays, leading to blurry fonts for the much, much larger proportion of Linux (and Windows) users who still use LoDPI displays.
Re: Zed is now available on Windows
#116Just wanted to mention that some basic Windows-OS keyboard shortcuts don't work, like ALT+F to open the File menu. Also things like ALT+SPACEBAR to bring up the system context menu for the focussed window (the menu with maximise, minimise, close options etc.) do not seem to work. I'm guessing with the DirectX rendering backend, the 'app' is rendered more akin to a video game than a native win32 process. Also after in…
> I was always under the impresion that Rust apps are pretty lightweight Maybe compared to electron, but binary size is an issue with any nontrivial rust application. Due to how cargo works, it compiles and bundles in every dependency in world. 400MB is unnecessarily large though.
Re: Zed is now available on Windows
#117Just wanted to mention that some basic Windows-OS keyboard shortcuts don't work, like ALT+F to open the File menu. Also things like ALT+SPACEBAR to bring up the system context menu for the focussed window (the menu with maximise, minimise, close options etc.) do not seem to work. I'm guessing with the DirectX rendering backend, the 'app' is rendered more akin to a video game than a native win32 process. Also after in…
A 400mb+ install of bloat will upset many people This needs to be justified asap to help people understand and reconsider installing it.
Re: Zed is now available on Windows
#118Earlier quoted context omitted.
High frame rates (low frame times, really) are essential to responsiveness which, for those who appreciate it, is going to make much more of a difference day to day than the odd hiccup opening a large file (not that zed does have that issue, I wouldn't know as I haven't tried opening something huge).
This is one of those things that make me question whether I experience the world fundamentally differently than many of you. I have never, ever felt “latency” in editor UI. Any editor UI. It’s editing text for Pete’s sake. I can only type so fast, or read so fast.
It's the same with high dpi monitors. Some people (me included) are driven absolutely insane by the font rendering on low density monitors, and other people don't even notice a difference.
Honestly, consider yourself blessed. One less thing in the world to annoy you.
Re: Zed is now available on Windows
#119I've been using Zed primarily for months but I just switched back to VSCode for 2 reasons, one of which is kinda my fault and the other it's unclear where the fault is. 1. I deleted a few hours of work because I was late night coding and I decided to rename a file before check-in and delete the old version. Well I renamed it and Right-Click -> Deleted the new version by accident. It turns out Zed has both "Delete" an…
Like what's the benefit?
Re: Zed is now available on Windows
#120Earlier quoted context omitted.
What could they be statically linking to have a 400MB executable?
They wrote their own graphics renderering library for starters, that's bundled into the editor when compiled. https://www.gpui.rs/