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Zed is now available on Windows

zed.dev

21–30 of 386 posts

Re: Zed is now available on Windows

#21
post #14

I have waited for this for months... but it's still only an x86_64 binary! I love my ARM Surface Pro, and Zed would make a wonderful editor on this hardware. If anyone from Zed is reading this, please think about it!

I build Zed for Windows aarch64 from source -- works great, though the build process is quite slow on my 16GB Surface Pro. Definitely hoping for official binaries, though!

I think I got as far as installing the Visual Studio Installer so I could install Visual Studio and I just bailed on that whole thing, lol. I'll have to take some time out on a weekend to take another look :)

Re: Zed is now available on Windows

#22

  [Window Title]
  Critical

  [Main Instruction]
  Unsupported GPU

  [Content]
  Zed uses DirectX for rendering and requires a compatible GPU.

  Currently you are using a software emulated GPU (Microsoft Basic Render Driver) which
  will result in awful performance.

  For troubleshooting see: https://zed.dev/docs/windows
  Set ZED_ALLOW_EMULATED_GPU=1 env var to permanently override.


  [Skip] [Troubleshoot and Quit]
Ah bummer.

Re: Zed is now available on Windows

#23

[Window Title] Critical [Main Instruction] Unsupported GPU [Content] Zed uses DirectX for rendering and requires a compatible GPU. Currently you are using a software emulated GPU (Microsoft Basic Render Driver) which will result in awful performance. For troubleshooting see: https://zed.dev/docs/windows Set ZED_ALLOW_EMULATED_GPU=1 env var to permanently override. [Skip] [Troubleshoot and Quit] Ah bummer.

That's more of an issue with your system than an issue with Zed, you have to veer pretty far from the beaten path to not have proper DirectX nowadays. Are you running Windows in a VM?

Re: Zed is now available on Windows

#24

[Window Title] Critical [Main Instruction] Unsupported GPU [Content] Zed uses DirectX for rendering and requires a compatible GPU. Currently you are using a software emulated GPU (Microsoft Basic Render Driver) which will result in awful performance. For troubleshooting see: https://zed.dev/docs/windows Set ZED_ALLOW_EMULATED_GPU=1 env var to permanently override. [Skip] [Troubleshoot and Quit] Ah bummer.

What does a text editor have to do to achieve >>awful performance<< when software rendering?

Re: Zed is now available on Windows

#25
post #23

[Window Title] Critical [Main Instruction] Unsupported GPU [Content] Zed uses DirectX for rendering and requires a compatible GPU. Currently you are using a software emulated GPU (Microsoft Basic Render Driver) which will result in awful performance. For troubleshooting see: https://zed.dev/docs/windows Set ZED_ALLOW_EMULATED_GPU=1 env var to permanently override. [Skip] [Troubleshoot and Quit] Ah bummer.

That's more of an issue with your system than an issue with Zed, you have to veer pretty far from the beaten path to not have proper DirectX nowadays. Are you running Windows in a VM?

No, but I am remoted in to my dev box (over RDP/mstsc).

Re: Zed is now available on Windows

#26
post #23

Earlier quoted context omitted.

That's more of an issue with your system than an issue with Zed, you have to veer pretty far from the beaten path to not have proper DirectX nowadays. Are you running Windows in a VM?

No, but I am remoted in to my dev box (over RDP/mstsc).

Maybe try gaming-oriented remote desktop tools, like steam link or sunshine/moonlight. Those work great with directx, assuming you have a working gpu (at least integrated gpu) on your remote box. They also have way better latency, though use a lot more bandwidth.

Re: Zed is now available on Windows

#27
post #6

It's extremely refreshing to see the editor's memory and processor usage be smaller than the webapp tab I'm working on. I'm really liking it thus far!

Its binary is half a gig in size, so just like a browser, nothing fresh about that.

It has a huge amount of treesitter modules, etc., statically compiled into the executable. They're not all loaded the instant you fire it up.

Re: Zed is now available on Windows

#28
Is this something like Sublime? Light/responsive editor for one-off files? But maybe with some better introspection? That would fill a niche for me; trying it. FYI download+install is the smoothest experience of any software I've loaded recently I didn't build myself. Going to daily-drive it for a bit and see what's up; promising!

Re: Zed is now available on Windows

#29
I watched the video on the home page and thought it is weird that they spend an inordinate amount of time on frame rate. Who picks an editor based on frame rate?

If you want to talk about perf in the context of a text editor show me how big of a file you can load--especially if the file has no line breaks. Emacs has trouble here. If you load a minified js file it slows to a crawl especially if syntax highlighting is on. Also show me how fast the start up time is. This is another area where Emacs does not do well.

So Zed is available on Windows--but only if you have a x64 processor. Lots of people run Windows on Arm64 and I don't see any mention of Arm64. This is where the puck is heading.

Also noticed Emacs key binding is in beta still.

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