Woah, is this the same author as https://summer-afternoon.vlucendo.com ?
controlling movement is much easier. Something is wrong with the movement in the OP game, at least on a browers
A WebGL game where you deliver messages on a tiny planet
131–140 of 350 posts
Re: A WebGL game where you deliver messages on a tiny planet
#132Re: A WebGL game where you deliver messages on a tiny planet
#133Is it truely a tiny planet or just shader effects?
Re: A WebGL game where you deliver messages on a tiny planet
#134The font? The art style? The fluidity on a mobile device? It's fantastic. I wasn't able to deliver packages but I was too mesmerized to be mad about that. Beautiful game. Kudos. Edit: I did figure it out and completed all the deliveries. So many potential. It reminds me a bit of Sky by thatgamecompany Edit 2: for the author, I noticed several players approached me and tried to communicate. Please explore games like J…
Re: A WebGL game where you deliver messages on a tiny planet
#135Earlier quoted context omitted.
The game is wonderful and I'm so glad it doesn't have chat! My 9yo niece and I played it through side by side and if it had chat or consistent remote player presence that wouldn't have been appropriate.
That's why I suggested other means of communication other than chat.
Re: A WebGL game where you deliver messages on a tiny planet
#136Was having fun. Completed all but the scientist objective as I couldn't find the last person. I found what looked to be a hidden location and as the person there said "Hello" it crashed the page. oof.
Re: A WebGL game where you deliver messages on a tiny planet
#137The font? The art style? The fluidity on a mobile device? It's fantastic. I wasn't able to deliver packages but I was too mesmerized to be mad about that. Beautiful game. Kudos. Edit: I did figure it out and completed all the deliveries. So many potential. It reminds me a bit of Sky by thatgamecompany Edit 2: for the author, I noticed several players approached me and tried to communicate. Please explore games like J…
You can communicate by sending emojis with the menu in the bottom right.
Re: A WebGL game where you deliver messages on a tiny planet
#138Earlier quoted context omitted.
This really wants to be controlled by twin thumbsticks.
..or mouse for camera. But I kind of understand it. I did a somehow similar project before and for people who are not trained in video game style controls it is quite hard to get used to them ad-hoc. Assuming this project is at least partially aimed at art directors, project leads and such aka people who aren't necessarily gamers, detached movement/camera controls are a bit risky.
There were a lot of cool scenic locations, that almost beg for the ability to just stand somewhere and look around, yet you can't really look down or up very conveniently.
Also, walking locations where you might fall, be kind of nice to be able to look at where you're aiming at. Minor nit mostly, just fit the explore a scenic island theme.
Re: A WebGL game where you deliver messages on a tiny planet
#139Re: A WebGL game where you deliver messages on a tiny planet
#140Loved the artstyle, but controls... uhh... let's say they were on par with a bad PC port of Sonic Adventure. I can barely control where I'm going, because the camera just rotates randomly. Something I'll never miss from the old days.