A WebGL game where you deliver messages on a tiny planet
91–100 of 350 posts
Re: A WebGL game where you deliver messages on a tiny planet
#92Loved the artstyle, but controls... uhh... let's say they were on par with a bad PC port of Sonic Adventure. I can barely control where I'm going, because the camera just rotates randomly. Something I'll never miss from the old days.
This really wants to be controlled by twin thumbsticks.
But I kind of understand it. I did a somehow similar project before and for people who are not trained in video game style controls it is quite hard to get used to them ad-hoc.
Assuming this project is at least partially aimed at art directors, project leads and such aka people who aren't necessarily gamers, detached movement/camera controls are a bit risky.
Re: A WebGL game where you deliver messages on a tiny planet
#93Re: A WebGL game where you deliver messages on a tiny planet
#94Also visit their main site: https://abeto.co/ . The animation is mind-blowing.
Re: A WebGL game where you deliver messages on a tiny planet
#95Re: A WebGL game where you deliver messages on a tiny planet
#96Re: A WebGL game where you deliver messages on a tiny planet
#97feedback after 5m
* there should be a help section, all i could figure out is how to walk with up/left/down/right, and w/a/s/d. And the mouse. * I got nauseous after a bit, not sure if that is everyone or just me but I did have some bad nausea on a ride (teacups) at the local carnival/fair a few months ago, and it comes back every now and then. * the controls on desktop seem too sensitive. I had to eventually walk with W and then go left and right with the arrow keys, but even then it was too sensitive
I left after 5m because of the nausea.
I liked the music and peacefulness.