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Baldur's Gate 3 Steam Deck – Native Version

larian.com

221–230 of 462 posts

Re: Baldur's Gate 3 Steam Deck – Native Version

#221
post #39

Bought the game when it came out, but still haven't had the time to play. Just flew out for a three week vacation with my Steam Deck in tow. Unfortunately, I left it on the plane and I haven't heard back from lost and found yet (seems unlikely I'll get it back considering it was an international flight). Oh well.

When I left my phone (out of battery) on a plane, I went to the flightradar and checked all airports the airplane was visiting after. Then contacted lost&found at each of them individually and eventually got my phone back. It was found only a fifth flight!

Re: Baldur's Gate 3 Steam Deck – Native Version

#222
post #215

Earlier quoted context omitted.

Already runs smooth on Linux (Wine)

Yes, but native is always native.

Native doesn't automatically mean better - quite a few examples of games running better on proton than with native executables(and yes then we can start arguing that it just means the native port is done poorly, but I'm just saying don't assume native will always run better).

Re: Baldur's Gate 3 Steam Deck – Native Version

#223
post #174

This is a gigantic effort from Larian, who among all things is still updating its software instead of resting on its own laurels. But the Deck is limited in hardware. It makes sense that it has some difficulties running gigantic games and is more aimed towards simpler games. In parallel I don't understand gamers with 15 years old hardware leaving bad reviews or whining when a game chokes above 720p with minimum setti…

> This is a gigantic effort from Larian, who among all things is still updating its software instead of resting on its own laurels.

What makes this story even better is how it actually came about - this wasn't initially a top-down corporate initiative, but rather a passion project from a single engineer who worked on it after hours. The fact that Larian immediately recognized the value and threw their full support behind it says everything about their culture.

Swen Vincke shared the backstory:

> The story of how this came to be really is one of true passion. The Steam Deck native build was initiated by a single engineer who really wanted a smoother version of the game on Steam Deck and so he started working on it after hours. When we tried it out, we were all surprised by how good it felt and so it didn't take much to convince us to put our shoulders behind it and get it released. It's this type of pure passion for their craft that makes me fall in love with my developers over and over again. Considering myself very lucky to have people like him on my team. Try it out!

https://x.com/LarAtLarian/status/1970526548592623969

That combination of individual passion and company willingness to back good ideas is what makes Larian special.

Re: Baldur's Gate 3 Steam Deck – Native Version

#224
post #9

Slick! Worth noting that Baldurs Gate 3 runs fine through Proton already - I played it on Linux at release with zero issues.

Worth noting that some games run better on Linux than on Windows and have for a few years now. Crazy.

And sometimes the Windows version runs better under Proton than the native Linux build due to the port being so poorly done which is kinda funny.

Occasionally I do still run things under Windows though like Cyberpunk 2077 as I got about 15 more frames under Windows which let me bump the graphics up a bit more.

Or Assassin's Creed Mirage which got me double the FPS somehow. Currently playing AssCree Shadows on Windows too as it just refuses to run at all via Proton. Other people seem to get it running fine so I dunno why I can't. Ah well.

Re: Baldur's Gate 3 Steam Deck – Native Version

#225

It's worth noting that the native Linux version of games is often buggy and a far worse experience than the Windows version running on Proton. Valve itself is infamous for this: the Left 4 Dead 2 native game has multiple very annoying bugs that have been known for 15 years, and that Valve still hasn't fixed. Unfortunately, there is (another) bug that prevents the Windows version running on Proton from connecting to V…

That's kind of the state of Linux in general. Binaries need to be build against the correct distribution and version. Even static binaries are a gamble.

I'm not sure this is true tho.

The games by Loki Software are still running great for me. It's a matter of skill and discipline. SDL, OpenGL and alike are very stable.

The problems start when developers start to use lots of small third-party libraries and depend on particular versions of them, but IIRC on Windows it's also solved by simply shipping all the libs with the game.

Re: Baldur's Gate 3 Steam Deck – Native Version

#227
post #172

If there was ever a game to play with KB+M, this is it. I don't get the need to stuff everything into a handheld. It's not Mario kart!

I honestly went from being a hardcore PC only KB+M is king kind of guy to genuienly not playing games unless they can be played on a controller. After 8 hours of work at my desk I just want to slouch and play comfortably, and BG3s controller support is really well done.

Re: Baldur's Gate 3 Steam Deck – Native Version

#228
post #172

If there was ever a game to play with KB+M, this is it. I don't get the need to stuff everything into a handheld. It's not Mario kart!

I agree with you. Steamdeck is amazing but people are often over-enthusiastic about what a handheld device can do. The most comfortable and consistent gaming experience is still a regular stationary PC. But if you really want to play Civ5 on a train then sure the Steamdeck is there for you. I just never felt the need to game something that bad.

I just don't want to sit at my desk after a whole day of work, and I've got an RTX5090 PC for some stupid reason. I'd much rather play games on the sofa on my steam deck sitting next to my wife or play in bed.

Re: Baldur's Gate 3 Steam Deck – Native Version

#229

Earlier quoted context omitted.

The Steam deck is really not that limited. Every game could be made to run well on it if some time was spent actually making the low settings work well. Something often skipped on modern games which optimise only for people with a $1000 GPU chugging 400w.

It's not like we have seen anything in gaming that wouldn't be possible on PS3/Xbox360 era hardware, certainly not in terms of complexity. Just remember that stuff like red dead redemption ran on those things with all of 512 MB of unified memory. It ran and looked better than borderlands 4 does on current consoles.

Deck can run witcher 3 and mh:world decently (maybe some hiccup and lower graphic setting). There should be not a big problem to make games run on steam deck (ignoring controller support since it's a separate matter).

Re: Baldur's Gate 3 Steam Deck – Native Version

#230
post #174

This is a gigantic effort from Larian, who among all things is still updating its software instead of resting on its own laurels. But the Deck is limited in hardware. It makes sense that it has some difficulties running gigantic games and is more aimed towards simpler games. In parallel I don't understand gamers with 15 years old hardware leaving bad reviews or whining when a game chokes above 720p with minimum setti…

> This is a gigantic effort from Larian, who among all things is still updating its software instead of resting on its own laurels. What makes this story even better is how it actually came about - this wasn't initially a top-down corporate initiative, but rather a passion project from a single engineer who worked on it after hours. The fact that Larian immediately recognized the value and threw their full support be…

Do they name the engineer somewhere in the public messages? Super glad the company recognized the value and supported the release!
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