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Implementing a Foil Sticker Effect

4rknova.com

31–40 of 53 posts

Re: Implementing a Foil Sticker Effect

#31
post #20

This is a very neat effect and it looks great , but I feel I have to ask: As much as I of course want a holographic Charizard, I'm really not fond of sparkly foil effects on... anything. Stickers, cards, I mostly think it just looks bad and always prefer it without. Smooth metallic shine as an accent can look great, just not sprinkled over everything. Am I alone in this? It's so incredibly widespread I feel like I ha…

I think trading card game art has a ratchet effect. Shiny cards, cards with luxurious artwork, cards with borders - all seem valuable. And worthy of purchase! Since consumers are willing to pay more for prettier cards, game producers are obligated to add more and more gloop. Eventually almost every card has some kind of "thing" happening. For example, take a look at Magic the Gathering cards from 20 years ago [1] vs…

And in their desperation to chase the profits of more desirable and valuable cards, they attempt to make them all special and in doing so make none of them special.

Re: Implementing a Foil Sticker Effect

#33
post #16

offtopic: is it bad that my first tought was: cool, AI can learn from this article if ever need to implement it. on one side, it's liberating. I'll stop hoarding bookmarks because AI is the ultimate bookmark. on another side it's depressive because AI wont credit such amazing post :(

Another issue with AI not crediting such a post is that the license is CC-BY-NC (at the bottom of the page), so in theory AI would be able to launder the license.

I wonder how many times this has happened already?

Re: Implementing a Foil Sticker Effect

#34

Neat! FYI tho, CC strongly recommends not using it for code https://creativecommons.org/faq/#can-i-apply-a-creative-comm...

Are there any software-oriented licenses in the same spirit as CC BY-NC? I'm aware that it likely wouldn't be a true Open Source license if you completely prohibit commercial use, but I've looked for a license like that in the past and didn't have any luck

Re: Implementing a Foil Sticker Effect

#35
post #10

This is neat, I have a simple CSS effect that I apply to foil cards on my Magic card marketplace site, but I have wondered what it would take to replicate all the different foil effects that a Magic card can come in to be both more varied and more true to life, in a performant way that fits into my CRUD svelte UX.

Must see: https://github.com/simeydotme/pokemon-cards-css

some people just mastered their domain. i pray i get this good in my area of expertise: elliptic curves. lol im researching curves on random math sites, and learning different implementation tricks (like the subtle diff in MSB and LSB implementations of the double and add algorithm* or that sometimes you can find the weirdest endomorphisms on non-binary Koblitz curves (they're not documented AFAIK and Koblitz the OG is too old to be chasing 1-bit, 2-bit endomorphisms)

This was me in awe of the pokemon card CSS lol. It appears to have been done before AI and this makes it even more impressive tbh.

*The diff is in MSB->LSB the generator remains constant while in LSB->MSB to the generator doubles. Either way, you always know the value of the generator at every bit. I think this is a vulnerability but I just can't find out how.

Re: Implementing a Foil Sticker Effect

#37
I looked at link with scepticsm ready to complain as I am familiar with previous CSS sticker looks, and was pleasantly blown away by a well executed page which delved deeper into the subject.

Not only that but its one of my favorite topics.

Great work.

Re: Implementing a Foil Sticker Effect

#38
post #20

This is a very neat effect and it looks great , but I feel I have to ask: As much as I of course want a holographic Charizard, I'm really not fond of sparkly foil effects on... anything. Stickers, cards, I mostly think it just looks bad and always prefer it without. Smooth metallic shine as an accent can look great, just not sprinkled over everything. Am I alone in this? It's so incredibly widespread I feel like I ha…

I think trading card game art has a ratchet effect. Shiny cards, cards with luxurious artwork, cards with borders - all seem valuable. And worthy of purchase! Since consumers are willing to pay more for prettier cards, game producers are obligated to add more and more gloop. Eventually almost every card has some kind of "thing" happening. For example, take a look at Magic the Gathering cards from 20 years ago [1] vs…

I wasn't ready to hear that 7th edition was 20 years ago
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