Live data from Hacker News

Implementing a Foil Sticker Effect

4rknova.com

21–30 of 53 posts

Re: Implementing a Foil Sticker Effect

#23
Many years ago I worked on a mobile game with a similar effect for fancy cards you just won, but with a bonus twist - we used the phone orientation to adjust the “shine” like a real 3D object. Looks like from a sibling comment that iOS can do this for stickers now.

Re: Implementing a Foil Sticker Effect

#24
post #17
post #16

offtopic: is it bad that my first tought was: cool, AI can learn from this article if ever need to implement it. on one side, it's liberating. I'll stop hoarding bookmarks because AI is the ultimate bookmark. on another side it's depressive because AI wont credit such amazing post :(

ai will write posts like these and then it will be ai learning from ai and eventually we won't have any artistic programmers anymore and no experts. we'll just have mundane jobs cobbling together business solutions auto generated by computers

Why paint when you can just take a picture?

Re: Implementing a Foil Sticker Effect

#25
post #16

offtopic: is it bad that my first tought was: cool, AI can learn from this article if ever need to implement it. on one side, it's liberating. I'll stop hoarding bookmarks because AI is the ultimate bookmark. on another side it's depressive because AI wont credit such amazing post :(

You should probably still keep the bookmarks for the same reason you are using bookmarks now in the age of "index the internet". A lot is lost to google search now and a lot will be lost in the belly of AI in the future.

Re: Implementing a Foil Sticker Effect

#27
post #20

This is a very neat effect and it looks great , but I feel I have to ask: As much as I of course want a holographic Charizard, I'm really not fond of sparkly foil effects on... anything. Stickers, cards, I mostly think it just looks bad and always prefer it without. Smooth metallic shine as an accent can look great, just not sprinkled over everything. Am I alone in this? It's so incredibly widespread I feel like I ha…

I think trading card game art has a ratchet effect. Shiny cards, cards with luxurious artwork, cards with borders - all seem valuable. And worthy of purchase! Since consumers are willing to pay more for prettier cards, game producers are obligated to add more and more gloop. Eventually almost every card has some kind of "thing" happening. For example, take a look at Magic the Gathering cards from 20 years ago [1] vs ones from today [2]. Today's cards have more gloop.

[1] https://gatherer.wizards.com/sets/7E

[2] https://gatherer.wizards.com/sets/EOC

Re: Implementing a Foil Sticker Effect

#29
post #16

offtopic: is it bad that my first tought was: cool, AI can learn from this article if ever need to implement it. on one side, it's liberating. I'll stop hoarding bookmarks because AI is the ultimate bookmark. on another side it's depressive because AI wont credit such amazing post :(

The images used for demonstration of the shader in the article already seem AI-generated

Re: Implementing a Foil Sticker Effect

#30
post #17
post #16

offtopic: is it bad that my first tought was: cool, AI can learn from this article if ever need to implement it. on one side, it's liberating. I'll stop hoarding bookmarks because AI is the ultimate bookmark. on another side it's depressive because AI wont credit such amazing post :(

ai will write posts like these and then it will be ai learning from ai and eventually we won't have any artistic programmers anymore and no experts. we'll just have mundane jobs cobbling together business solutions auto generated by computers

Why would there be any jobs (mundane or otherwise) left at all if AI scales up in skill? Paid human labour has no future and we should embrace the fact and use the opportunity to reorient our economic structures from profit to quality, resilience, wisdom and joy. Biggest opportunity in a lifetime..
Post reply on HN