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Genie 3: A new frontier for world models

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Re: Genie 3: A new frontier for world models

#251

Earlier quoted context omitted.

Also, to drive my point further home, in one of the demos they were operating a jetski during a festival. If the jetski bumps into a small Chinese lantern, it will move the lantern. Impressive. However, when the jetski bumped into some sort of floating structure the structure itself was completely unaffected while the jetski simply stopped moving. This is a pretty clear example of video game physics at work. In the r…

The goal is to eventually be able to model physics and all the various interactions accurately.

Sure, but if you're trying to get there by training a model on video games then you're likely going to wind up inadvertently creating a video game simulator rather than a physics simulator.

I don't doubt they're trying to create a world simulator model, I just think they're inadvertently creating a video game simulator model.

Re: Genie 3: A new frontier for world models

#252

Earlier quoted context omitted.

what is a robot dream when there is clearly no consciousness? What's with this insane desire for anthropomorphism? What do you even MEAN learn in its dreams? Fine-tuning overnight? Just say that!

> What's with this insane desire for anthropomorphism? Devil's advocate: Making the assumption that consciousness is uniquely human, and that humans are "special" is just as ludicrous. Whether a computational medium is carbon-based or silicon-based seems irrelevant. Call it "carbon-chauvinism".

"Consciousness" is an overloaded thought killer that swerves all conversation into obfuscated semantic arguments. One person will be talking about 'internality' and self-image (in the testable, mechanical sense that you could argue Chain of Thought models already have in a petty way) and the other will be grappling with the concept of qualia and the ineffable nature of human experience.

Re: Genie 3: A new frontier for world models

#253

Earlier quoted context omitted.

> we don't inherit any software (is that true?), we at least inherit assembly code To stay with the metaphor, DNA could be rather understood as firmware that runs on the cell. What I mean with software is the 'mind' that runs on a collection of cells. Things like language, thoughts and ideas. There is also a second level of software that runs not on a single mind alone, but collection of minds, to form cliques or a s…

I think we have some notion of a proto-grammar or ability to linguistically conceptualize, probably at the level of some primordial conceptual units that are more fundamental than language, thoughts and ideas in the concrete forms we generally understand them to have. I think it's like Chomsky said, that we don't learn this infrastructure for understanding language any more than a bird "learns" their feathers. But I…

At the most fundamental level, is it even linguistic? Would Tarzan speak at all?

Re: Genie 3: A new frontier for world models

#254

Earlier quoted context omitted.

I doubt there was a condition on writing positively. Other people who tested have said this won't replace engines. https://togelius.blogspot.com/2025/08/genie-3-and-future-of-...

> What I don't think this technology will do is replace game engines. I just don't see how you could get the very precise and predictable editing you have in a regular game engine from anything like the current model. The real advantage of game engines is how they allow teams of game developers to work together, making small and localized changes to a game project. I've been thinking about this a while and it's obvio…

As a renderer, given a POV, lighting conditions, and world mesh might be a very, very good system. Sort of a tight MCP connection to the world-state.

I think in this context, it could be amazing for game creation.

I’d imagine you would provide item descriptions to vibe-code objects and behavior scripts, set up some initial world state(maps), populated with objects made of objects - hierarchically vibe-modeled, make a few renderings to give inspirational world-feel and textures, and vibe-tune the world until you had the look and feel you want. Then once the textures and models and world were finalised, it would be used as the rendering context.

I think this is a place that there is enough feedback loops and supervision that with decent tools along these lines, you could 100x the efficiency of game development.

It would blow up the game industry, but also spawn a million independent one or two person studios producing some really imaginative niche experiences that could be much, much more expansive (like a AAA title) than the typical indie-studio product.

Re: Genie 3: A new frontier for world models

#255
post #81

Earlier quoted context omitted.

Do people play video games to look at pretty scenery? No most people are testing skills in video games and this will not test skill for a while

They do both. Nobody played Cyberpunk 2077 for the riveting gameplay. Actually that game felt a lot like these videos, because often you would turn around and then look back and the game had deleted the NPCs and generated new ones, etc.

People played Cyberpunk 2077 because it had oceans of engaging story, which _is_ the gameplay.

Re: Genie 3: A new frontier for world models

#256
post #58

Consistency over multiple minutes and it runs in real time at 720p? I did not expect world models to be this good yet. > Genie 3’s consistency is an emergent capability So this just happened from scaling the model, rather than being a consequence of deliberate architecture changes? Edit: here is some commentary on limitations from someone who tried it: https://x.com/tejasdkulkarni/status/1952737669894574264 > - Physi…

So this just happened from scaling the model Unbelievable. How is this not a miracle? So we're just stumbling onto breakthroughs?

becoming really, really hard to refute the Simulation Theory

Re: Genie 3: A new frontier for world models

#257

Advances in generative AI are making me progressively more and more depressive. Creativity is taken from us at exponential rate. And I don't buy argument from people who are saying they are excited to live in this age. I can get that if that technology stopped at current state and remained to be just tools for our creative endeavours, but it doesn't seem to be an endgame here. Instead it aims to be a complete replace…

> So what is final state here for us?

I think we have a long way to go yet. Humanity is still in the early stages of its tech tree with so many unknown and unsolved problems. If ASI does happen and solves literally everything, we will be in a position that is completely alien to what we have right now.

> How to even find the value in living given all of that?

I feel like a lot of AI angst comes from people who place their self-worth and value on external validation. There is value in simply existing and doing what you want to do even if nobody else wants it.

Re: Genie 3: A new frontier for world models

#258
I feel like this tech is a dead end. If it could instead generate 3d models which are then rendered, that would be immensely useful. Eliminates memory and playtime constraints, allows it to be embedded in applications like games. But this? Where do we go from here? Even if we eliminate all graphical issues and get latency from 1s to 0, what purpose does it serve?

Re: Genie 3: A new frontier for world models

#259
It's interesting, because I was always a bit confused and annoyed by the Giant's Drink/Mind Game that Ender plays in Ender's Game. It just always felt so different to how games I knew played, it felt odd that he would "discover" things that the developers hadn't intended, because I always just thought "wait, someone had to build that into the game just in case he happened to do that one specific thing?" Or if it was implied that they didn't do that, then my thought was "that's not how this works, how is it coming up with new/emergent stories?"

This feels almost exactly like that, especially the weird/dreamlike quality to it.

Re: Genie 3: A new frontier for world models

#260

Earlier quoted context omitted.

I suggest you go to google/bing/whatever floats your boat and search "it will only get better" then filter results earlier than 2010. Things that I just found that were going to "only get better": - Google search - Web browsers - Web content - Internet Explorer - Music - Flight process at Mosul airport - Star Wars

Google search is better. It's just that now you ask the LLM what you want to find out.

I was going to say it was maybe better for advertisers but the auction has gone up and the dashboard has much less data due to legal restrictions
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