Bill Atkinson's psychedelic user interface
11–20 of 327 posts
Re: Bill Atkinson's psychedelic user interface
#12Re: Bill Atkinson's psychedelic user interface
#13Not a big fan of the ongoing productisation of transcendental, possibly brain-scrambling experiences. Keeping them somewhat less accessible tends to filter out people who don't do their homework to understand the substance and who consider it just another novel experience to try on a whim, which increases the risk of negative outcomes.
> do their homework to understand the substance Is that actually the common thing to do amongst recreational psychadelics users (i.e. is there research backing this up)? And how do these folks "understand the substance(s)"? We (humanity) know very little about how the brain works comparatively as far as I'm aware, and psychadelics research is further relatively lacking due to regulatory and funding constraints. Most…
Re: Bill Atkinson's psychedelic user interface
#14Not a big fan of the ongoing productisation of transcendental, possibly brain-scrambling experiences. Keeping them somewhat less accessible tends to filter out people who don't do their homework to understand the substance and who consider it just another novel experience to try on a whim, which increases the risk of negative outcomes.
Re: Bill Atkinson's psychedelic user interface
#15https://www.folklore.org/Joining_Apple_Computer.html
Still very sad that HyperCard got sidelined and that even its successor, Livecode abandoned the idea of being available to everyone --- though it looks as if folks are still working that:
Re: Bill Atkinson's psychedelic user interface
#16thinking that our own judgement is better than a doctor judgement, supported by a vast community and shared knowledge, is epistemically interesting. Beware that I'm not saying that doctors, or the scientific community, can't be wrong, everyone can be wrong, even ourselves. Personally, I'd rather have a proper doctor prescribe me said medicine than take it myself.
Re: Bill Atkinson's psychedelic user interface
#17Not a big fan of the ongoing productisation of transcendental, possibly brain-scrambling experiences. Keeping them somewhat less accessible tends to filter out people who don't do their homework to understand the substance and who consider it just another novel experience to try on a whim, which increases the risk of negative outcomes.
I'm of very two minds on this topic. On one hand, it's widely accepted that most (not to say all) drugs leave a permanent mark on brains that are not yet fully developed, so teenagers who are often most curious about these things. Gated access is highly desirable in this context, especially as you can't take self regulation for granted. On the other hand, many of these substances show great promise in many clinical t…
Teens will always get their hands on things so it’s up to parents to teach kids how to be safe around drugs and alcohol, but I know I personally will be really trying to communicate to my kids that they need to wait until they’re 18 to really start exploring all this stuff. I know they will before that, but as long as it’s a little experimentation here and there and not regular use I’ll consider it a success.
Once you’re past 18 or so, it needs to be all about education and general availability for most substances. Safe usage and community protections (such as not driving while intoxicated) should be the #1 goal.
Re: Bill Atkinson's psychedelic user interface
#18Earlier quoted context omitted.
> do their homework to understand the substance Is that actually the common thing to do amongst recreational psychadelics users (i.e. is there research backing this up)? And how do these folks "understand the substance(s)"? We (humanity) know very little about how the brain works comparatively as far as I'm aware, and psychadelics research is further relatively lacking due to regulatory and funding constraints. Most…
I can only speak for my own circle that I know about where test kits are the norm. Anecdata isn't ideal but it does seem to be valuable as long as the reader considers both positive and negative reports equally and understands the risks rather than just yoloing. I still consider Erowid a great harm reduction resource, TripSit wiki is also fantastic, and I very much support the approach taken by the Subjective Effect…
We were able to clarify it and we're both being decent sports about the topic, but you can imagine how well this might go over in less careful and open minded situations. Or even desperate ones.
Re: Bill Atkinson's psychedelic user interface
#19Re: Bill Atkinson's psychedelic user interface
#20Ok, where is this psychedelic community found? I must sample their handles for videogame character names.