Bill Atkinson's psychedelic user interface
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Bill Atkinson's psychedelic user interface
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Re: Bill Atkinson's psychedelic user interface
#2I must sample their handles for videogame character names.
Re: Bill Atkinson's psychedelic user interface
#3Re: Bill Atkinson's psychedelic user interface
#4Not a big fan of the ongoing productisation of transcendental, possibly brain-scrambling experiences. Keeping them somewhat less accessible tends to filter out people who don't do their homework to understand the substance and who consider it just another novel experience to try on a whim, which increases the risk of negative outcomes.
The problem isnt that this still is casually available. Drugs have been casually available since forever.
The problem is that pushing drug usage to the fringes makes it less safe for people who haven’t done their homework. Ironically the exact opposite of that you claimed.
Re: Bill Atkinson's psychedelic user interface
#5Personally, I'd rather have a proper doctor prescribe me said medicine than take it myself.
Re: Bill Atkinson's psychedelic user interface
#6Not a big fan of the ongoing productisation of transcendental, possibly brain-scrambling experiences. Keeping them somewhat less accessible tends to filter out people who don't do their homework to understand the substance and who consider it just another novel experience to try on a whim, which increases the risk of negative outcomes.
Is that actually the common thing to do amongst recreational psychadelics users (i.e. is there research backing this up)?
And how do these folks "understand the substance(s)"? We (humanity) know very little about how the brain works comparatively as far as I'm aware, and psychadelics research is further relatively lacking due to regulatory and funding constraints. Most resources I hear of just seem to be compilations of anecdata, frequently muddled with subjective remarks.
Re: Bill Atkinson's psychedelic user interface
#7Not a big fan of the ongoing productisation of transcendental, possibly brain-scrambling experiences. Keeping them somewhat less accessible tends to filter out people who don't do their homework to understand the substance and who consider it just another novel experience to try on a whim, which increases the risk of negative outcomes.
That has been various governments approach to drugs for literally decades and it got us nowhere. The problem isnt that this still is casually available. Drugs have been casually available since forever. The problem is that pushing drug usage to the fringes makes it less safe for people who haven’t done their homework. Ironically the exact opposite of that you claimed.
Re: Bill Atkinson's psychedelic user interface
#8Not a big fan of the ongoing productisation of transcendental, possibly brain-scrambling experiences. Keeping them somewhat less accessible tends to filter out people who don't do their homework to understand the substance and who consider it just another novel experience to try on a whim, which increases the risk of negative outcomes.
Re: Bill Atkinson's psychedelic user interface
#9Ok, where is this psychedelic community found? I must sample their handles for videogame character names.
Bit like asking where all the beer drinkers are! People who are into psychedelics come from all walks of life and we're everywhere :) Start talking about fringe stuff with people and eventually you'll stumble upon others.
Re: Bill Atkinson's psychedelic user interface
#10Not a big fan of the ongoing productisation of transcendental, possibly brain-scrambling experiences. Keeping them somewhat less accessible tends to filter out people who don't do their homework to understand the substance and who consider it just another novel experience to try on a whim, which increases the risk of negative outcomes.
I agree this is important, which is why psychedelics should be legalized so there is at least some sort of control instead of the current approach where 14 year olds can easier get their hands on it.