For your level 2 code, `uint64_t data[];` is wrong for types whose alignment is greater than `uint64_t`, and also wasteful for types whose alignment is smaller (for example, under an ilp32 ABI on 64-bit architectures). For your level 3 code, it should be `int main() { List(Foo) foo_list = {NULL};` Note that working around a lack of `typeof` means you can't return anything. Also, your particular workaround allows `con…
We went down the rabbit hole of writing a compiler for this as part of a project I used to work on (Apache Clownfish[1], a subproject of the retired Apache Lucy project). We started off parsing .h files, but eventually it made sense to create our own small header language (.cfh "Clownfish Header" files).
Here's some generated code for invoking the CharBuf version of the "Clone" method defined in parent class "Obj":
typedef cfish_CharBuf*
(*CFISH_CharBuf_Clone_t)(cfish_CharBuf* self);
extern uint32_t CFISH_CharBuf_Clone_OFFSET;
static inline cfish_CharBuf*
CFISH_CharBuf_Clone(cfish_CharBuf* self) {
const CFISH_CharBuf_Clone_t method
= (CFISH_CharBuf_Clone_t)cfish_obj_method(
self,
CFISH_CharBuf_Clone_OFFSET
);
return method(self);
}
Usage: cfish_CharBuf *charbuf = cfish_CharBuf_new();
cfish_CharBuf *clone = CFISH_CharBuf_Clone(charbuf);
We had our reasons for going to these extremes: the point of Clownfish was to provide a least-common-denominator object model for bindings to multiple dynamic languages (similar problem domain to SWIG), and the .cfh files also were used to derive types for the binding languages. But there was truly an absurd amount of boilerplate being generated to get around the issue you identify.This is why almost everybody just uses casts to void* for the invocant, skipping type safety.