He’s a AAA software engineer but the prerequisites to build out cutting edge AI require deep formal math that is beyond his education and years at this point.
Nothing to stop him playing around with AI models though.
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He’s a AAA software engineer but the prerequisites to build out cutting edge AI require deep formal math that is beyond his education and years at this point.
Nothing to stop him playing around with AI models though.
Earlier quoted context omitted.
Isn't that what Deepmind did 12 years ago?
He points that out in his notes and says DeepMind needed specialized training and/or 200M frames of training just to kinda play one game.
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I was really excited when I heard Carmack was focusing on AI and am really looking forward to watching this when the video is up - but just from looking at the slides it seems like he tried to build a system that can play the Atari? Seems like a fun project, but curious what will come out of it or if there is an associated paper being released.
I was really excited when I heard Carmack was focusing on AI and am really looking forward to watching this when the video is up - but just from looking at the slides it seems like he tried to build a system that can play the Atari? Seems like a fun project, but curious what will come out of it or if there is an associated paper being released.
If it is substantially more sample efficient, or generalizable, than prior work then that would be exciting. But I'm not sure if it is?
I feel top level AI creation is beyond his skill set. He’s a AAA software engineer but the prerequisites to build out cutting edge AI require deep formal math that is beyond his education and years at this point. Nothing to stop him playing around with AI models though.
All deep formal math is a boundary to a thing.
I feel top level AI creation is beyond his skill set. He’s a AAA software engineer but the prerequisites to build out cutting edge AI require deep formal math that is beyond his education and years at this point. Nothing to stop him playing around with AI models though.
Earlier quoted context omitted.
Isn't that what Deepmind did 12 years ago?
IIRC Deepmind (and OpenAI and ...) have done this on software-only setups (emulators, TAS, etc); while this one has live input and actuators in the loop, so, kind of the same thing but operating in the physical realm. I do agree that it is not particularly groundbreaking, but it's a nice "hey, here's our first update".
I was really excited when I heard Carmack was focusing on AI and am really looking forward to watching this when the video is up - but just from looking at the slides it seems like he tried to build a system that can play the Atari? Seems like a fun project, but curious what will come out of it or if there is an associated paper being released.
Atari games are widely used in Reinforcement Learning (RL) research as a standard benchmark. https://github.com/Farama-Foundation/Arcade-Learning-Environ... The goal is to develop algorithms that generalize to other tasks.