Earlier quoted context omitted.
What do you mean exactly? Like the Menu-Issues in Windows 10? Because from a UX perspective, basically nothing has change. UI of course, but UX is the same like in the 90's following "The Design of Everyday Things" by Donald A. I think its more about the change management, expectations. For example in Win XP you had the option to use the NT theme. As a user: "I can decide when to move on to the new design." Usually a…
Like making window borders 1px wide, even as screen pixel density increases. It's darn near impossible to resize a window anymore. Like making buttons auto-hide unless you mouse-over them. I don't remember when this came in, but the default PDF viewer in something did this, and I spent _weeks_ being baffled that some jerk made a PDF viewer that couldn't zoom in on the page, until I randomly waggled the mouse for some…
Blue95: a desktop for your childhood home's computer room
71–80 of 316 posts
Re: Blue95: a desktop for your childhood home's computer room
#72Earlier quoted context omitted.
I'd agree macOS surfaces much less functionality but I feel like it's more "because they don't want you to feel like there is a choice to make in the first place" rather than "because the defaults are ideal for everyone". Over time it feels like "layers of menus" have definitely made their way into Apple's software anyways. The replacement to the registry seems to half be "magic CLI incantations for settings which ca…
And the defaults system is just registry by another name
Re: Blue95: a desktop for your childhood home's computer room
#73Earlier quoted context omitted.
I think the desktop operating systems of that era were at a sweet spot. They were technically advanced enough to render good-looking, crisp color user interfaces. However, most people were still novices at using computers, so OS designers consciously designed their operating systems to be as clear as possible. Applications tended to be written for each individual platform and to follow its UI guidelines. Windows 95,…
An aspect of System 7/Mac OS 8/9 that I find criminally underrated is how flexible it is. For those versions, a good bulk of the “system” isn’t part of the system proper but instead implemented by way of extensions and control panels loaded at startup. The OS itself is extremely minimal, basically just enough to provide a barebones desktop and act as a substrate for apps to run on. Everything else, including “core” f…
There's a good reason the third-party extension manager was called "Conflict Catcher," but the power and flexibility such a system grants users is unmatched.
Re: Blue95: a desktop for your childhood home's computer room
#74Earlier quoted context omitted.
I actually would think less of this as a look back into the past but hopefully as a real alternative to the current DEs, which obviously then needs to have high res fonts. That would be nice.
I wouldn't say that's so "obvious". I for one would prefer the original pixel fonts, but size adjusted to fit my screen density. By hand, if required.
Re: Blue95: a desktop for your childhood home's computer room
#75Earlier quoted context omitted.
What do you mean exactly? Like the Menu-Issues in Windows 10? Because from a UX perspective, basically nothing has change. UI of course, but UX is the same like in the 90's following "The Design of Everyday Things" by Donald A. I think its more about the change management, expectations. For example in Win XP you had the option to use the NT theme. As a user: "I can decide when to move on to the new design." Usually a…
I'm sorry, but absolutely no. Fuck no. Nothing from Microsoft has even been in the same building as a copy of "The Design of Everyday Things", or as a copy of any old-school UX book from before UX meant "Electron". UX is just as much about the "how" as it is about the "what", and Microsoft has been failing everyone lately on this count.
Re: Blue95: a desktop for your childhood home's computer room
#76Earlier quoted context omitted.
Yeah as far as GUIs go, Win95 isn't in the "nostalgia" category for me, I was already well into adulthood. I kind of get the appeal, but it's also unnecessarily skeumorphic/fake-3d and there were some UX things that made little sense especially lumping all the window controls all together (including the destructive "close" X) where MacOS smartly separated them.
Though Apple has forgotten or ignored this in products like the Apple tv where restart and factory reset are right next to each other.
Re: Blue95: a desktop for your childhood home's computer room
#77Earlier quoted context omitted.
Like making window borders 1px wide, even as screen pixel density increases. It's darn near impossible to resize a window anymore. Like making buttons auto-hide unless you mouse-over them. I don't remember when this came in, but the default PDF viewer in something did this, and I spent _weeks_ being baffled that some jerk made a PDF viewer that couldn't zoom in on the page, until I randomly waggled the mouse for some…
I agree, thats bad. And for example the "icon only" thing follows a bad but hip UI pattern where designers assume the knowledge of the icon meaning of the user. They should not in my opinion. I mean, in the end, you can decide. 1. To learn all this new patterns in windows. or 2. Move on to another, more stable window environment like gnome or KDE or whatever. In the end, its all about the effort for now and on the lo…
Re: Blue95: a desktop for your childhood home's computer room
#78There are some pretty good desktop environments for Linux which emulate the Windows desktop, so that old Windows users would feel at home immediately.
But I've never seen them emulate the filesystem, which is what took most old Windows users the biggest effort to understand. And the Linux filesystem raises it to a new level of complexity, which makes every old Windows users want to go back to Windows immediately.
With "old" users I don't mean experienced users.
Is there some kind of overlay which does all this `C:\User\afidel\Desktop` mapping for those users?
Re: Blue95: a desktop for your childhood home's computer room
#79Earlier quoted context omitted.
I think, the main difference of MacOS and Windows is, that Windows allow drivers from 3rd-party. MacOS does not. Drivers means also hardware. So you can build your own PC. Same as with Linux. This is the Apple secret of success IMO. No 3rd-party drivers and hardware, means, it will just work and no one will blame you for stuff 3rd-parties messed up. But its also like: There is only a red and blue t-shirt. Choose. No…
macOS allows third-party drivers too, Apple just wants vendors to write them in userspace rather than kernelspace. That’s probably not the worst thing, because proprietary driver code is notoriously shoddy and should be run somewhere that limits the blast radius.