This looks nice and easy to use. My hypothesis is today's "modern" OS user interfaces are objectively worse from a usability perspective, obfuscating key functionality behind layers of confusing menus. It reminds me of these "OS popularity since the 70s" time lapse views: https://youtube.com/watch?v=cTKhqtll5cQ The dominance of Windows is crazy, even today, Mac desktops and laptops are comparatively niche
Microsoft Windows programs hid functionality under layers of menus and the registry. MacOS, at least, surfaces much less functionality, because it offers sensible defaults. I never had to do anything akin to fiddling with the Windows Registry. I did like some Windows things, though, like the ribbon, and reconfigurable UIs. Today's UIs are more immutable, for the worse.
Blue95: a desktop for your childhood home's computer room
51–60 of 316 posts
Re: Blue95: a desktop for your childhood home's computer room
#52Earlier quoted context omitted.
> I never had to do anything akin to fiddling with the Windows Registry If I recall correctly, when I got my first Macbook, I had to edit plist files or something similar in order to do basic things like permanently showing hidden files, showing the full path in Finder, show file extensions for all file types, increase the animation speed so the computer didn't feel slow as molasses, etc, etc. Maybe these things are…
Toggling hidden file visibility in Finder and open/save dialogs has been doable with the key shortcut Command-Shift-. for quite some time now.
Re: Blue95: a desktop for your childhood home's computer room
#53Re: Blue95: a desktop for your childhood home's computer room
#54Earlier quoted context omitted.
Microsoft Windows programs hid functionality under layers of menus and the registry. MacOS, at least, surfaces much less functionality, because it offers sensible defaults. I never had to do anything akin to fiddling with the Windows Registry. I did like some Windows things, though, like the ribbon, and reconfigurable UIs. Today's UIs are more immutable, for the worse.
It’s not a 1:1 mapping, but much power user functionality in macOS is designed to progressively reveal itself as the user becomes more technically capable, a type of design known as progressive disclosure. This allows newbies to not feel overwhelmed while also allowing power users to feel at home. The problem is that way too many people approach macOS with the Windows way of doing things firmly planted in their minds…
Re: Blue95: a desktop for your childhood home's computer room
#55Is it really necessary to spin up an entirely new distro for an XFCE+GTK theme?
It's ok for people to waste time building stuff they think is cool. Did it need to be a distro? No but it also didn't need to exist. I'm glad it exists though, I think it really whips the llamas ass!
Re: Blue95: a desktop for your childhood home's computer room
#56Re: Blue95: a desktop for your childhood home's computer room
#57This looks nice and easy to use. My hypothesis is today's "modern" OS user interfaces are objectively worse from a usability perspective, obfuscating key functionality behind layers of confusing menus. It reminds me of these "OS popularity since the 70s" time lapse views: https://youtube.com/watch?v=cTKhqtll5cQ The dominance of Windows is crazy, even today, Mac desktops and laptops are comparatively niche
What do you mean exactly? Like the Menu-Issues in Windows 10? Because from a UX perspective, basically nothing has change. UI of course, but UX is the same like in the 90's following "The Design of Everyday Things" by Donald A. I think its more about the change management, expectations. For example in Win XP you had the option to use the NT theme. As a user: "I can decide when to move on to the new design." Usually a…
Like making buttons auto-hide unless you mouse-over them. I don't remember when this came in, but the default PDF viewer in something did this, and I spent _weeks_ being baffled that some jerk made a PDF viewer that couldn't zoom in on the page, until I randomly waggled the mouse for some reason and the missing buttons magically appeared. I have no words for how upsetting this was.
Like having icons-only for many functions, with no text-and-icons or text-only option to replace them. I'm sure some people are fine with that, but other people can scan a screen for a desired word MUCH faster than they can scan for a desired icon, and removal of text labels is just an insult to that segment of the userbase.
Like no longer highlighting, or even having, hotkeys for many menus. I can alt-space or alt-menukey my way through a late-90s menu tree _way_ faster than I can mouse through it, even with today's better mice, but that simply doesn't work anymore in a great many programs.
It's one thing for people who've never known a different UI to just be slow in this one and that's all they've known, and that's fine for them I guess, if it's pretty and they prefer that, or if keyboards frighten them.
But for people who have DECADES of reflexes invested in these shortcuts to suddenly find that they don't work anymore, and we're forced to SLOW DOWN and be less productive than in the past, that's a high insult.
Microsoft spilled tankers of ink in the 90s talking about how their new GUI patterns would make people more productive by unifying these things across programs (which was true; in the DOS era every program made up its own shortcuts and ways to access them), and folks who learned them are now being punished for trusting MS with our loyalty.
"Basically nothing has changed" my ass.
Re: Blue95: a desktop for your childhood home's computer room
#58This still remains the absolute pinnacle of cohesive desktop environment design in my books.
I think the desktop operating systems of that era were at a sweet spot. They were technically advanced enough to render good-looking, crisp color user interfaces. However, most people were still novices at using computers, so OS designers consciously designed their operating systems to be as clear as possible. Applications tended to be written for each individual platform and to follow its UI guidelines. Windows 95,…
For those versions, a good bulk of the “system” isn’t part of the system proper but instead implemented by way of extensions and control panels loaded at startup. The OS itself is extremely minimal, basically just enough to provide a barebones desktop and act as a substrate for apps to run on. Everything else, including “core” functionality like audio and networking, was implemented in an extension.
This meant that you could pare back the OS to be extremely lean and only have the exact functionality you personally needed at that precise moment and nothing else, and doing so didn’t require you to recompile a kernel or anything like that — just create an extension set that only loaded what you needed. This was excellent for use cases like games and emulators where you wanted every last ounce of resources to go to those, and nice for single purpose machines too (no point in loading game controller support on a box that only ever runs Photoshop and Illustrator).
Of course the way it was implemented is awful by modern standards, but the concept is golden and I think there should be OS projects trying to replicate it.
Re: Blue95: a desktop for your childhood home's computer room
#59Earlier quoted context omitted.
It’s not a 1:1 mapping, but much power user functionality in macOS is designed to progressively reveal itself as the user becomes more technically capable, a type of design known as progressive disclosure. This allows newbies to not feel overwhelmed while also allowing power users to feel at home. The problem is that way too many people approach macOS with the Windows way of doing things firmly planted in their minds…
If you approach macOS the Linux or BSD way, it feels like Windows Powershell. Of course you can use brew and stuff, setup you dev enviroments etc. But when it comes to system settings, its bad, very bad. Also stuff like docker, k8s suffer performance and usability.
Re: Blue95: a desktop for your childhood home's computer room
#60My childhood home's computer said 38911 BYTES FREE.