Board game night would do the same thing, but there's something beautiful about how much variety you can get out of a single deck of cards or some double-six dominos. There's no setup or 50 page rulebook required either. Most card games I just watch a YouTube video and then just remember how to play for years.
Solitaire
91–100 of 164 posts
Re: Solitaire
#92Earlier quoted context omitted.
If you want the numbers to go even more up, the Talisman mod reworks everything to use BigInts for practically unlimited number go up potential. It's mainly intended to be paired with other mods like Cryptid which add obscenely overpowered cards, but Talisman can be used on its own if you just want to attempt the normally unwinnable ante 39 and beyond in vanilla.
Wow you can do that in a mod? Crazy. I wondered if localthunk would do this or if it was actually kind of nice for the game to have a "kill screen" ending like the old arcade games.
Re: Solitaire
#93I love this post a lot. Our entire world is perpetuated by platforms that are desperately begging us for engagement. It feels to me at least that I'm being pulled in a hundred directions, for all my time for all time. My engagement with Balatro is not quite the same as localthunks. I go in phases where I play a lot and then put it down and walk away, and then weeks later I get back into it. But that also feels like i…
I don't know how you can say that with a straight face. Balatro is building on 50 years of addiction-seeking game design. Everything from the sound effects, to the random round rewards, to the pacing of unlocks is optimized to be as attention-grabbing and dopamine-releasing as possible. It's like praising Coca-Cola for not tasting as sweet as Pepsi
I think there is a fine line here between the cynicist 'never indulge' and the consoomer/accelerationist 'do as you will'
Re: Solitaire
#94I love this post a lot. Our entire world is perpetuated by platforms that are desperately begging us for engagement. It feels to me at least that I'm being pulled in a hundred directions, for all my time for all time. My engagement with Balatro is not quite the same as localthunks. I go in phases where I play a lot and then put it down and walk away, and then weeks later I get back into it. But that also feels like i…
I don't know how you can say that with a straight face. Balatro is building on 50 years of addiction-seeking game design. Everything from the sound effects, to the random round rewards, to the pacing of unlocks is optimized to be as attention-grabbing and dopamine-releasing as possible. It's like praising Coca-Cola for not tasting as sweet as Pepsi
Perhaps it was too overt?
Re: Solitaire
#95I love this post a lot. Our entire world is perpetuated by platforms that are desperately begging us for engagement. It feels to me at least that I'm being pulled in a hundred directions, for all my time for all time. My engagement with Balatro is not quite the same as localthunks. I go in phases where I play a lot and then put it down and walk away, and then weeks later I get back into it. But that also feels like i…
Maybe it’s a comfort game for you. But it’s an addiction for me. I need to stop, so I can find something else to get addicted to.
Re: Solitaire
#96Interesting to see this here. I've commented a few times on HN about recently getting into card games (e.g. various solitaire games, gin rummy, presidents, spades, trash...etc) and domino games. It's a lot of fun, social (even solitaire as we teach each other new versions), and mentally engaging. There's no screen and it all just feels less wasteful in some weird way. Board game night would do the same thing, but the…
Re: Solitaire
#97Earlier quoted context omitted.
I highly recommend the Zachtronics Solitaire Collection. Greatly designed solitaire games. I play them every day on my commute to work.
I absolutely love the Zachtronics solitaires. I play at least one a day on my phone. That said, I wish they were slightly better designed for phones, since the text/images and touch targets can be a little small. It's too bad Zachtronics is no more -- it'd be nice if they were able to do some UI updates.
Re: Solitaire
#98I love Solitaire - it's such a nice way to kill a few minutes while waiting for something else. Unfortunately, many solitaire phone apps are filled with ads, slow, or have clunky controls. A few years ago, however, I found https://f-droid.org/en/packages/de.tobiasbielefeld.solitaire... . Its free and open source, and quite fast with nice shortcuts to move the cards. I love this app and have played multiple Klondike/S…
Using a lightweight PWA (progressive web app) is also an option: https://FreeSolitaire.win (self-plug). Doesn’t generate unwinnable games[1] & detects dead-ends. Works offline after the first visit. No ads until game over, and they aren’t obtrusive. Often lauded on HN, e.g. https://news.ycombinator.com/item?id=41972075 or https://news.ycombinator.com/item?id=42031052 . 1: The probability that a random deal is unwinna…
Well, it was designed for the terminal, try the webconsole version here: https://rpigab.gitlab.io/solitaire-cli/
Re: Solitaire
#99It’s amazing how that one word can change the entire vibe. It evokes a much more serious feel to it for me. Not sure what I’d call it, but I wonder if a different word would suddenly alter the whole vibe just a bit more towards that stated goal in the first paragraph.
Re: Solitaire
#100It really does work that way. It’s a perfect game if you have ~25 minutes to kill. It’s fairly complex, but doesn’t really require player to keep much information between runs. I hate going back to a game after a few weeks only to discover that I no longer remember how to play it.
> 25 minutes Personally I've had ~1 hour runs often. Am I just a slow player or am I missing something? For context I've been playing for less than two weeks and haven't yet beat ante 11 (7M feels like a big step in difficulty).