Earlier quoted context omitted.
Some of the perks seem to be downgrades or maybe they require synergy. Compound interest will tank you combo… unless you use magnetism (necessary) and viscosity (very helpful), at which point you get exponential bonus going. The perk that gives you more bonus the more bounces your ball does seems like it could be good, but it resets your bonus when you hit the ball with your paddle, so actually it is streak destroyin…
Yeah, there are a few footguns in here. Most bad perks are not so bad once combined with sapper+pierce+puck control ball + multiball + bigger explosions because levels finish in 2 seconds anyway
Show HN: Breakout with a roguelite/vampire survivor twist
161–170 of 196 posts
Re: Show HN: Breakout with a roguelite/vampire survivor twist
#162Re: Show HN: Breakout with a roguelite/vampire survivor twist
#163Amazing! Well executed idea and great example that less is more. :) Consider: (a) locking mouse (b) hiding cursor (c) fullscreen mode Here's an example if you don't want to search docs: https://mdn.github.io/dom-examples/pointer-lock/ As other mentioned UI needs a few more iterations, but it's ok. I don't think you need to track coins during the run as you don't spend them to buy upgrades - which is not obvious and m…
Re: Show HN: Breakout with a roguelite/vampire survivor twist
#164Amazing! Well executed idea and great example that less is more. :) Consider: (a) locking mouse (b) hiding cursor (c) fullscreen mode Here's an example if you don't want to search docs: https://mdn.github.io/dom-examples/pointer-lock/ As other mentioned UI needs a few more iterations, but it's ok. I don't think you need to track coins during the run as you don't spend them to buy upgrades - which is not obvious and m…
I'm another vote for hiding the cursor. It's pretty distracting, especially early on in a level when there's still a lot of low-level bricks.
Re: Show HN: Breakout with a roguelite/vampire survivor twist
#165so fun ! great job !
Re: Show HN: Breakout with a roguelite/vampire survivor twist
#166Lovely little game. It wasn't immediately obvious what the coins were for, as in i would make it so that you spend them on upgrades it ties much more clearly into why i want them. Easy to add more special blocks i.e double ball, multipliers etc. level design could become more interesting / think about multiple level stacking, so i feel progress. XP system is an easy add to unlock some core features maybe a backpack/w…
Re: Show HN: Breakout with a roguelite/vampire survivor twist
#167There is an issue with mouse control (I'm playing with a mouse pad but the problem should occur with a regular mouse too): When you move the mouse fast it gets out of the control area and then small movement don't respond anymore until the mouse gets back into the control area which usually results in an overshoot. It makes the game feels unresponsive when you lose control of the pad because of this. It also breaks i…
Re: Show HN: Breakout with a roguelite/vampire survivor twist
#168Great stuff! Small bug - the text for +1 level is wrong past level 1. It uses the sapper text instead.
Re: Show HN: Breakout with a roguelite/vampire survivor twist
#169Cool! I can't figure out how to play with the keyboard though. Only mouse pointer works for me.
Re: Show HN: Breakout with a roguelite/vampire survivor twist
#170Certified 5 minute banger while I waited for tests to run.