Live data from Hacker News

Show HN: Breakout with a roguelite/vampire survivor twist

breakout.lecaro.me

121–130 of 196 posts

Re: Show HN: Breakout with a roguelite/vampire survivor twist

#122

I just spent an unintentional few hours playing this game; it's genuinely great. I will say that some of the color combinations were a little punishing. White balls on a white background is a lot. Some of the perks have very murky upsides; having the ball change color isn't ever an advantage, so far as I can tell. It would be nice if the perks had mouseover explanations. Even after hours, there's still a few I have n…

Some of the perks seem to be downgrades or maybe they require synergy.

Compound interest will tank you combo… unless you use magnetism (necessary) and viscosity (very helpful), at which point you get exponential bonus going.

The perk that gives you more bonus the more bounces your ball does seems like it could be good, but it resets your bonus when you hit the ball with your paddle, so actually it is streak destroying. But maybe there’s some hidden combo with another perk?

Re: Show HN: Breakout with a roguelite/vampire survivor twist

#123

Very fun. But I don't understand why the UI got much worse between V1 and the latest version? You had tool tips, audio, better visuals, and everything in V1. Anyhow, great job.

The V1 tried to combine real time gameplay and strategic thinking, so i added tooltips, highlights, etc.. to try to make that work. In v3 the two things are separated, and I tried to focus on mobile gameplay, with the desktop version being basically a scaled up mobile screen. There should be audio in both, what browser are you using ? The v1 had performance issues because of the use of a lot of css combined with canv…

Misspoke on my part, by 'audio' I just meant the vocalizations, which were kind of cheesy but also kind of neat!

Re: Show HN: Breakout with a roguelite/vampire survivor twist

#124

I just spent an unintentional few hours playing this game; it's genuinely great. I will say that some of the color combinations were a little punishing. White balls on a white background is a lot. Some of the perks have very murky upsides; having the ball change color isn't ever an advantage, so far as I can tell. It would be nice if the perks had mouseover explanations. Even after hours, there's still a few I have n…

Thanks, yeah i need to work on a deeper level of help for the curious players that really want to understand what's going on, without adding a wiki ^^

Re: Show HN: Breakout with a roguelite/vampire survivor twist

#125
This is fun!

A quick note that I think I found a way to cheat that you may (or may not) want to patch (though I’ve still enjoyed my plays while “cheating”).

I’m on iPhone, and can simply lift my finger to pause the game. Putting my finger back down immediately transports the puck to where my finger lands.

So if you just keep tapping slowly where you want the puck to hit a ball or catch coins, you can easily catch most coins and still hit the ball(s), and play the game in slow motion.

I was pretty quickly able to clear a run while collecting most coins, and it became very easy to make it through without missing a ball.

I guess one fix would be to not immediately transport, and have the puck still animate towards where your finger lands.

But still, I imagine it’d still be easy to never miss a ball, because of being able to simulate slow motion. So you may need to drop the “pause on lift” altogether, and just leave the puck where it is but keep the ball(s) and coins moving.

Re: Show HN: Breakout with a roguelite/vampire survivor twist

#126

I just spent an unintentional few hours playing this game; it's genuinely great. I will say that some of the color combinations were a little punishing. White balls on a white background is a lot. Some of the perks have very murky upsides; having the ball change color isn't ever an advantage, so far as I can tell. It would be nice if the perks had mouseover explanations. Even after hours, there's still a few I have n…

Some of the perks seem to be downgrades or maybe they require synergy. Compound interest will tank you combo… unless you use magnetism (necessary) and viscosity (very helpful), at which point you get exponential bonus going. The perk that gives you more bonus the more bounces your ball does seems like it could be good, but it resets your bonus when you hit the ball with your paddle, so actually it is streak destroyin…

Yeah, there are a few footguns in here. Most bad perks are not so bad once combined with sapper+pierce+puck control ball + multiball + bigger explosions because levels finish in 2 seconds anyway

Re: Show HN: Breakout with a roguelite/vampire survivor twist

#127

What are people getting for scores anyway? Broke 8k just now. The abilities stack nicely.

Ah, and then I had a 48k run. Compound interest is about as powerful as you’d expect.

My top is around 10k so congrats haha

Re: Show HN: Breakout with a roguelite/vampire survivor twist

#128

Earlier quoted context omitted.

The V1 tried to combine real time gameplay and strategic thinking, so i added tooltips, highlights, etc.. to try to make that work. In v3 the two things are separated, and I tried to focus on mobile gameplay, with the desktop version being basically a scaled up mobile screen. There should be audio in both, what browser are you using ? The v1 had performance issues because of the use of a lot of css combined with canv…

Misspoke on my part, by 'audio' I just meant the vocalizations, which were kind of cheesy but also kind of neat!

Oh, that only worked on some devices because it used the tts api of the browser only

Re: Show HN: Breakout with a roguelite/vampire survivor twist

#129
post #6

This is super fun, and it works on mobile. Thanks for making it! If you want some ideas for multiplayer, see if you can dig up “BattleTris” - it was a brown university cs student game that allowed networked Tetris play in the 1990s. I could be wrong but I think Bryan Cantrill was one of the people who made it. Anyway, my memory is that it had a lot of fun ways to mess with the opposing player, and you might find some…

Yes -- great memory! Amazingly, Adam and I talked about BattleTris on Oxide and Friends just two weeks ago[0] -- and specifically how BattleTris almost prevented ZFS from coming into being. (!)

[0] https://www.youtube.com/watch?v=VbLz79trgz8#t=14m12s

Re: Show HN: Breakout with a roguelite/vampire survivor twist

#130

Earlier quoted context omitted.

Ah, and then I had a 48k run. Compound interest is about as powerful as you’d expect.

My top is around 10k so congrats haha

I did exponential+magnet+viscous+some boost to speed up the early exponential growth

It is quite strong, but the torrent of coins is pretty satisfying.

Post reply on HN