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Nintendo announces the Switch 2 [video]

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Re: Nintendo announces the Switch 2 [video]

#641

It seems like the days of revolutionary consumer electronics are over. This looks nice, for sure. But it’s really more of the same. Not surprising. It does surprise me that there’s such emphasis on it, though. There’s the name, of course, and then the entire video is based around “it’s the same thing but a little better.” Game console updates used to be big deals. The SNES was a revolution. PS2 was huge. Now… PS5? Wh…

> PS2 was huge PS2 was literally just an iteration on the PS1. More powerful console, DVD instead of CD, and that was it. Nothing really new there. Hell, the Switch 2 is more innovative than the PS2 was in terms of iteration on a previous console.

PS1 launched without analog controls. This was later available as a newer controller for PS1, but if we count that as a PS2 base feature it's a nice innovation on PS1 at launch.

Re: Nintendo announces the Switch 2 [video]

#642

Earlier quoted context omitted.

I'm no Nintendo fan but I still find this criticism unfair as it's simply the design reveal and a date of when more information will be provided (April 2, 2025).

Interesting, as an American, I read the date in the video (02.04.2025) as February 4th, 2025 (I agree that the DD/MM/YYYY format makes more sense, but dates are commonly listed MM/DD/YYYY everywhere here). It makes me realize when doing a worldwide release, it's important to be as explicit on the date as possible.

Same here until I saw the date below that spelled out April 2nd :)

Re: Nintendo announces the Switch 2 [video]

#643
post #97

How do Switch users feel about the joycons? I'm not a gamer, but the original Switch joycons always struck me as overly complicated and expensive. It should be cheaper to manufacture and sell Switches with the controllers attached. Indeed, this is what they did with the Switch Lite. For games that take advantage of joycon functionality, Nintendo could have sold something like an updated Switch version of the Wiimote…

They’re my favorite controller out of the ones in the market right now. I really enjoy being able to have one controller in each hand.

As others have said, their primary issue is with quality control around stick drift.

Re: Nintendo announces the Switch 2 [video]

#644

Earlier quoted context omitted.

Have you ever tried to dock a Steam deck to a TV? Have you ever tried to use physical media with a Steam deck? Have you ever tried to get 5 hours of battery life with a Steam deck? Have you ever put a Steam deck in your pocket? (I do have big pockets, but at least with the Switch Lite, it's possible.) Nintendo will be just fine. I personally will never use a platform that can kick me out on a whim, or could screw me…

I didn't mean that Nintendo was in trouble, I just meant what I said: the best way to play Nintendo's games isn't on Nintendo platforms. For me, I'm not going to be playing games away from the ability to plug in or dock for 5 hours. I don't put expensive electronics in my pocket, and yeah I've docked my Deck to a TV... it's great. As for physical media, why would I want to use that? But sure, if you hate Steam on pri…

I don't know, it doesn't make much sense to call the Steam Deck the best mobile platform by dismissing things that a mobile platform should be good at just because you personally don't care about them.

Re: Nintendo announces the Switch 2 [video]

#645
post #237

Earlier quoted context omitted.

To me, Nintendo is more about gameplay then graphics and i hope it stays that way.

I would say gameplay and art style instead of what the rest of the industry calls graphics (polygon count basically). Nearly all Nintendo (game freak is not technically Nintendo) games look beautiful thanks to having a great art style instead of just focusing on higher polygon count.

> what the rest of the industry calls graphics (polygon count basically)

IMO the focus of cutting edge triple-A graphics is physically based rendering.

Re: Nintendo announces the Switch 2 [video]

#646

Earlier quoted context omitted.

The Switch was the first device where i saw how well the mobile + docked system worked and it was my favorite device until I got a Steam Deck. The Deck is killer IMO because it takes the same form factor of the Switch, gives you more power and no restrictions on games.

From a usability perspective, the Steam Deck is pretty good but the Switch blows it out of the water. Fast boot times, you don't need to restart it all the time, games don't crash frequently, controllers just work, it just slots into its dock, a much simpler UI, and no need to futz around with Proton. The Steam Deck is cool but I waste infinitely more time dicking around with it than the Switch, where it just works.…

I like my Steam Deck and would generally personally prefer it over a Switch if I had to choose one. I even use it in the "docked" way where it is both driving the family TV but can also be taken out and used directly.

And they've clearly put so, so much quality work into the Steam Deck. It's absolutely amazing considering the source material.

But it's also hobbled by so much of its library assuming it was built for a desktop PC or a notebook that could pretend to be a desktop. Some of my games react to being docked properly, some do not. Some can handle switching from the integrated controls to an external controller live, some do not. Some can handle switching resolutions, some do not. Some respond well to using the integrated controls to manipulate how much computing power you allocate to the games in real time, some do not. Some games work perfectly with multiple controllers, a couple freak out unless the stars align.

The Switch just works.

But I will say that even as someone who is generally not a graphics snob, the Switch is definitely not just aging, but aged. If all the Switch 2 is is basically "Switch 1 but with 2021-level power instead of 2013-level power" I'd be pretty happy.

Re: Nintendo announces the Switch 2 [video]

#647

At this point I'd be hard pressed to consider this over my Steam Deck. We will see the specs later but I doubt it will really compete processing-wise or screen-wise. The openness (full arch desktop) of the Steam Deck is also awesome while having a great UI that you never have to leave if you don't want to. EDIT: I mistakenly called it "fedora desktop", my bad

I have a Steam Deck and agree, but I think this is more for kids and younger people.

Re: Nintendo announces the Switch 2 [video]

#648
post #206

Happy to see that Nintendo is treating the switch more like how they traditionally handled their mobile platforms instead of their consoles. Iterating instead of throwing out everything with each new version. There is a part of me that is going to miss the, do weird shit and see what works, Nintendo that brought us some really fun ideas. But a stable Nintendo just being able to continue putting out great games has it…

Nintendo has tended to maintain at most 1 generation of backwards compatibility, though you can get some fuzzy ideas of "generations" in a few cases. Game Boy Color: plays original Game Boy games Game Boy Advance: plays Game Boy and Game Boy Color games Nintendo DS: plays Game Boy Advance games Nintendo DSi: plays Nintendo DS games Nintendo 3DS: plays Nintendo DS and DSi games Nintendo New 3DS: plays Nintendo DS, DSi…

You probably know this but most of those aren’t really generations. Game boy color, DSi, new 3ds are just upgrades of the same generation kinda like PS5 vs PS5 Pro.

Re: Nintendo announces the Switch 2 [video]

#649
post #602

Earlier quoted context omitted.

Strongly agreed. When I think of the best Nintendo products the words “fun” and “play” spring to mind. AAA gaming on the other hand, either resembles sports, shallow short-form media, or Oscar-bait melodrama. Very little fun to be had. What ever happened to fun and play?

Singleplayer AAA gaming on top of all that feels like work, the older I got the less those games kept me playing because I don't want to spend 3 hours running errands to be rewarded with an item/spell/skill. The melodramatic storylines are also pretty grating, there are a few games with good storytelling but most are some rehash of "this world has been destroyed/is in the process of being destroyed, in the aftermath…

My biggest problem is I'll finally get a chance to sink enough hours in to start something AAA, do maybe 4-10 hours over two or three days, and then have life get in the way and not touch it for a month or more... and completely forget how to play and WTF I was doing.

Some of my favorite UX features in newer games are automatically and contextually reminding you how the controls work when you pick it back up after a while, and quick story recaps or quest reminders on loading screens. I like to label those games "parent-friendly".

Re: Nintendo announces the Switch 2 [video]

#650

Earlier quoted context omitted.

They’ve got the weird shit covered still, apparently the joy cons in this gen can be used as mice. Was heavily rumoured/leaked and this teaser video literally shows them gliding along a surface. How Nintendo will leverage that functionality, who could honestly say, but that’s the genius of keeping a toy company mindset in an industry full of sports car company mindsets.

A mouse wood be very nice for Super Mario Maker!

or the upcoming civ 7, or any number of games!
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