Earlier quoted context omitted.
I find myself generally wondering the same thing about half the things coming out of SV over the past several years. I have worked with competent product organizations. I know they exist. A few even exist in SV. But for some reason the largest players have just absolutely lost the plot beyond what can get them to favorable quarterly earnings, and that game eventually and fairly consistently doesn’t end well in the lo…
It's pretty simple in my view. It's "where does the money come from" and at Meta it's not from their users. So they are motivated to entrap and wall in and build funnels to try to deliver their users to the people who are actually giving them money. They aren't building things users want. They are building things that they think will keep the users from leaving.
Worst of all, is that Facebook is a terrible platform for hobby stuff. Plain ol' PHP forums are much better for that; they're much easier to navigate, easier to search, easier to host pictures on, etc.
I frequently find myself posting something on one of the Facebook hobby forums, then realizing that:
* the signal to noise ratio isn't great, because there's a ton of people spamming those forums with products and other social media that they're trying to promote, YT in particular.
* Facebook isn't great for long posts.