What made OpenTTD a great success that it's playable out of the box. Most open source game remakes [0] are engine-only and you still need the graphics, arts, sound, and music assets to make it a 100%, and actual playable experience. OpenTTD started like that too but from the very beginning it was a goal to "detach" the game from the original as quickly as possible. It was released in 2004, the actual graphics replace…
But the original soundtrack is still a banger.
OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe
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Re: OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe
#32Earlier quoted context omitted.
The original TTD was super stable though. I remember once I was able to crash it by building a very tight loop for a train, that it crashed with its own tail. This was the only time I saw the red font with debugging info.
An impressing feat, considering it was written in assembly.
Re: OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe
#33What made OpenTTD a great success that it's playable out of the box. Most open source game remakes [0] are engine-only and you still need the graphics, arts, sound, and music assets to make it a 100%, and actual playable experience. OpenTTD started like that too but from the very beginning it was a goal to "detach" the game from the original as quickly as possible. It was released in 2004, the actual graphics replace…
But the original soundtrack is still a banger.
Original soundtrack recorded with live instruments. Grooviest thing I've heard in years.
Re: OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe
#34What made OpenTTD a great success that it's playable out of the box. Most open source game remakes [0] are engine-only and you still need the graphics, arts, sound, and music assets to make it a 100%, and actual playable experience. OpenTTD started like that too but from the very beginning it was a goal to "detach" the game from the original as quickly as possible. It was released in 2004, the actual graphics replace…
But the original soundtrack is still a banger.
The OPL3 modulates frequencies really well!
Here’s the Transport Tycoon soundtrack as performed by an OPL3 chip. This is objectively the original-original soundtrack. Because this is what I grew up on.
https://www.tt-forums.net/viewtopic.php?t=56778
(It’s cool how it was captured through the S/PDIF port of a SoundBlaster AWE32. It’s a nice little turn of commodity entertainment device market events that gave us that possibility, isn’t it?)
Re: OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe
#35Earlier quoted context omitted.
An impressing feat, considering it was written in assembly.
I don’t understand (or maybe I’m just too used to online sarcasm) are you calling BS on this claim? Or is it actually possible.
Re: OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe
#36Re: OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe
#37In the original Transport Tycoon (but not OpenTTD), if you would build a tunnel from one end of the map to the other, the amout of money to pay gets so large that it triggers a (signed) integer overflow. So you can start your campaign with billions of dollars!
The original TTD was super stable though. I remember once I was able to crash it by building a very tight loop for a train, that it crashed with its own tail. This was the only time I saw the red font with debugging info.
Re: OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe
#38Earlier quoted context omitted.
But the original soundtrack is still a banger.
Dab-dab-daaadab-dab-dadadab-dadab-dab-dab-dadab-dadadadaaaab....
Re: OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe
#39In the original Transport Tycoon (but not OpenTTD), if you would build a tunnel from one end of the map to the other, the amout of money to pay gets so large that it triggers a (signed) integer overflow. So you can start your campaign with billions of dollars!
Windows Solitaire had this two. If you kept dealing without playing, once you'd spent over $32,768, you'd instantly be in the positive nearly that much.
Re: OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe
#40In the original Transport Tycoon (but not OpenTTD), if you would build a tunnel from one end of the map to the other, the amout of money to pay gets so large that it triggers a (signed) integer overflow. So you can start your campaign with billions of dollars!