C'mon, it's ~2025.
GenChess
221–230 of 248 posts
Re: GenChess
#222Earlier quoted context omitted.
It’s probably not nefarious and just generally not worth the headache of an EU release and going through the checks/requirements for an experiment or early beta. The many rules of the EU stifle speed and change the math for releasing something especially in a big company that has a variety of requirements built up over time to reduce litigation risk or being on the wrong side of one of the overreaching government off…
> going through the checks/requirements The process should be the reverse of that. Don't collect data unless you have been through the process of checking that it has a legal basis.
Legal basis is ever shifting based on the regional locale. As n+1 requirements pop up, it's only natural to release things like GenChess in the place that requires the least friction, especially when it is not a revenue generating event.
Re: GenChess
#223Earlier quoted context omitted.
https://imgur.com/a/ROBPwM1 I'm pretty sure they're doing 2D image generation. Just look at the way it outlines some of the pieces.
No, it's 3D. It's some kind of automatic background removal. You can see this falling apart in my comment: https://news.ycombinator.com/item?id=42252127 That "outline" is just an artifact of less-than-perfect removal. Here's another one: https://imgur.com/a/zTQubPb
Re: GenChess
#224Earlier quoted context omitted.
No, it's 3D. It's some kind of automatic background removal. You can see this falling apart in my comment: https://news.ycombinator.com/item?id=42252127 That "outline" is just an artifact of less-than-perfect removal. Here's another one: https://imgur.com/a/zTQubPb
3D in what sense? You think they're doing actual mesh generation?
Re: GenChess
#225Not available in the EU - so I guess the question is what are they collecting off you under the guise of playing chess that would require them to block EU users...
Yes, always suspicious. I mean the GDPR is not that complicated really, unless you really want to do personalized tracking
Re: GenChess
#226Earlier quoted context omitted.
Typically the internal processes to verify what is/is not collected are mandated by launch region, not whether or not the initial version of the software does data collection.
At work all our products do not eat children by default and it would require legal review to add any such feature. Therefore we don't need a procedure to make sure that any child-eating components get disabled in regions that have some concerns about child-eating.
Re: GenChess
#227Re: GenChess
#228Re: GenChess
#229Earlier quoted context omitted.
Typically the internal processes to verify what is/is not collected are mandated by launch region, not whether or not the initial version of the software does data collection.
At work all our products do not eat children by default and it would require legal review to add any such feature. Therefore we don't need a procedure to make sure that any child-eating components get disabled in regions that have some concerns about child-eating.
I bet the people at Peloton thought that too until they made that treadmill[1]. I know you meant your critique to be absurd, but it turns out creating a child eating machine by accident is entirely possible. I also bet Peloton product development now includes a process to review child-eatingness despite that not being their primary market, just the usual twice burnt reflex.
Accidentally logging the PII can easily happen for a single engineer. I managed to do it on an product that was privacy-focused & the error slipped through review. The odds of such inadvertent errors rise linearly with the number of products and engineers, and the fines are probably superlinear with the size of an offending organization. If your 3-person consultancy chomps on a GDPR baby or 2, no one will ever know about it, but if Google does it, it's going to be news headlines an millions in fines.
Re: GenChess
#230Earlier quoted context omitted.
It is a game with 12 static assets.
I think the assets are as “dynamic” as it gets.
And I know I'm in the weeds by replying more.
But damn it, my reply was to "Look how easily they just fabricated 100% of a game's assets" which is a statement that really implies a lot more than generating 12 images! Chess is a game with 12 static images. You can call these dynamic, that's fine, but the context matters.