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GenChess

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181–190 of 248 posts

Re: GenChess

#181
post #93
post #88

Earlier quoted context omitted.

Can you imagine what the kids (or any of the other lesser people) would do if they got their grubby little hands on it?

I did not spend 5 minutes on euphemisms as prompts. Nope nope nope.

Did you find any that didn't work?

Re: GenChess

#183
post #124

Earlier quoted context omitted.

if "with a bit of practice" extends to "with a bit of research" folks used to beat engines by playing lines that the engines could not calculate correctly. you could probably find lots options to play that give you an advantage, though youd still want a pretty good elo to pull it off

Maybe... but being able to play "anti-computer chess" (lots of subtle moves that have very small perceived advantages) hasn't been a particularly viable strategy since Kasparov's loss to Deep Blue in the 90s.

Jonathan Schrantz has videos beating stockfish (not full strength, more like the JS version) a couple years ago using specifically anti-computer preparation.

Re: GenChess

#184

Earlier quoted context omitted.

Metallica works, Slipknot doesn't, Iron Maiden does, Nirvana doesn't. Aperture Science works, so does Black Mesa (the proposed opponent, hehe), Cyberdyne Systems doesn't, Vault-Tec does, Weyland-Yutani also works. Studio Ghibli doesn't work, Toei Animation does, so does Production I.G. and KyoAni. Akagi works, JoJo doesn't but JoJo Bizarre Adventure does (so does Joseph Joestar, and it knows Dio Brando is the opponen…

"Warhammer 40K" generates perfectly good lawsuit material: a space orc on a bike (knight) and a space marine with a bolter (pawn) in a classic WH40k pose. Also some Eldar-like pieces I didn't recognise.

Who is suing who in this scenario?

Re: GenChess

#185
post #41

Earlier quoted context omitted.

Look how easily they just fabricated 100% of a game's assets, with a consistent, high quality style, and then put them right into the game environment. That's the takeaway IMO. Very tight GenAI loop.

It is a game with 12 static assets.

I think the assets are as “dynamic” as it gets.

Re: GenChess

#186

Not available in the EU - so I guess the question is what are they collecting off you under the guise of playing chess that would require them to block EU users...

Yes, always suspicious. I mean the GDPR is not that complicated really, unless you really want to do personalized tracking

Re: GenChess

#187
post #128
post #13

This is freakin awesome but do the creators even play chess? Playing chess from that viewing angle is unpleasant as hell. Imagine putting all your work into creating an amazing demo and then drowning it with one design decision. Edit: Ok I see that you can change the view in settings. They should make that option more visible.

so when I first tried the demo I wondered, “are these pieces generated meshes?” thinking about the ability to zoom / pan the board in 3D. The high fidelity of the pieces would seemingly be more in the domain of 2D image generation given current gen AI standards, which would be my educated guess as to why there’s only a handful of views.

https://imgur.com/a/ROBPwM1

I'm pretty sure they're doing 2D image generation. Just look at the way it outlines some of the pieces.

Re: GenChess

#189
post #128

Earlier quoted context omitted.

so when I first tried the demo I wondered, “are these pieces generated meshes?” thinking about the ability to zoom / pan the board in 3D. The high fidelity of the pieces would seemingly be more in the domain of 2D image generation given current gen AI standards, which would be my educated guess as to why there’s only a handful of views.

https://imgur.com/a/ROBPwM1 I'm pretty sure they're doing 2D image generation. Just look at the way it outlines some of the pieces.

No, it's 3D. It's some kind of automatic background removal. You can see this falling apart in my comment: https://news.ycombinator.com/item?id=42252127

That "outline" is just an artifact of less-than-perfect removal. Here's another one: https://imgur.com/a/zTQubPb

Re: GenChess

#190
There seems to be a weird relationship between what you prompt and what it actually generates.

"wonders of the world" works will with each being an individual piece type.

For instance when I prompt it with, "first generation pokemon starters" it will do an okay job using one pokemon per piece with inspiration but it's not smart enough to make the more powerful pieces the more advanced pokemon.

But when I prompt with with "types of simple machines", "branches of the US armed forces", "the wives of Henry VIII", "the original avengers", or "founding EU members" it just makes pieces that are a mismash of them instead of separating them along very obvious lines like oh here's an Iron Man piece and a Hulk piece, etc.

If I ask for trivial pursuit categories it just makes a generic board game themed set instead of following the prompt.

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