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GenChess

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Re: GenChess

#91
post #45
post #41

Earlier quoted context omitted.

Look how easily they just fabricated 100% of a game's assets, with a consistent, high quality style, and then put them right into the game environment. That's the takeaway IMO. Very tight GenAI loop.

Anyone else note the pawns are often a bit odd?

I really disliked the bishops it designed me, they looked like queens.

Re: GenChess

#92

I'm fascinated by what prompts lead to 'Please try a different prompt.' New Zealand or Australia lead to the aforementioned error, but The Antipodes generates a set. I thought individual countries had been banned for possibly generating offensive content but it works for Great Britain.

Well, Great Britain isn't a country. Perhaps the filter is too pedantic. Does Holland work?

Holland, England and Scotland all work. So does Myanmar, but not Burma. Deutschland works, but not Germany. Probably just an overly literal filter based on a static list of countries.

Re: GenChess

#93
post #88
post #86

> This tool is not available to users under the age of 18 or in certain countries or regions.

Can you imagine what the kids (or any of the other lesser people) would do if they got their grubby little hands on it?

I did not spend 5 minutes on euphemisms as prompts. Nope nope nope.

Re: GenChess

#94
Is this any different than prompting an image generator "Give me a classic king chess piece in the style of ", "Give me a classic queen chess piece in the style of " for all the piece types? Perhaps some tweaking to promote consistency between the pieces?

Re: GenChess

#95

First thing I've seen from Google that gives me that old "Google" feeling of them shipping something cool and fun.

I agree it is cool and fun and nice to see. But the investment here seems minimal. Preexisting image generation capabilities (with a link to Imagen-3...) plus some "prompt engineering" slapped on top of https://github.com/josefjadrny/js-chess-engine .

I was hoping that, with sufficient practice, a studious person might be able to beat a JS chess engine. However it looks like these engines are in the ELO range of 2500-3000, so unless you're a young teen with a few years to spare for improving your chess score, it's probably not possible. Even for a smart teen, it would be a stretch goal.

Re: GenChess

#96
post #41

Earlier quoted context omitted.

Look how easily they just fabricated 100% of a game's assets, with a consistent, high quality style, and then put them right into the game environment. That's the takeaway IMO. Very tight GenAI loop.

It is a game with 12 static assets.

In your mind what does "static asset" mean?

Re: GenChess

#97

Is this any different than prompting an image generator "Give me a classic king chess piece in the style of ", "Give me a classic queen chess piece in the style of " for all the piece types? Perhaps some tweaking to promote consistency between the pieces?

[dead]

Re: GenChess

#98

Earlier quoted context omitted.

It is a game with 12 static assets.

In your mind what does "static asset" mean?

Oh yeah, that's confusing wording. I just meant it's a simple image, not animated, no additional views of it.

I feel somewhat bad about my comment now though, it's delightful to play with something you made and that's the point, and I'm glad google is able to ship small fun demonstrations of stuff like that via google labs.

Re: GenChess

#99
post #41

Wait is this just an image generator? Am I missing something really cool here?

Look how easily they just fabricated 100% of a game's assets, with a consistent, high quality style, and then put them right into the game environment. That's the takeaway IMO. Very tight GenAI loop.

"consistent" is a stretch for what it showed me
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