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GenChess

labs.google

81–90 of 248 posts

Re: GenChess

#81

First thing I've seen from Google that gives me that old "Google" feeling of them shipping something cool and fun.

I agree it is cool and fun and nice to see. But the investment here seems minimal. Preexisting image generation capabilities (with a link to Imagen-3...) plus some "prompt engineering" slapped on top of https://github.com/josefjadrny/js-chess-engine .

At least they're now willing to publish these kinds of fun and creative things. Which was almost guaranteed to be blocked by one of approval chains for several years.

Re: GenChess

#85
post #70
post #42

Earlier quoted context omitted.

They're showcasing 3d sprite generation capability; it's pretty big for game-dev, if it also generalises well.

these are 2d

It doesn't seem to take orientation into account either, which is pretty important when creating a 2D sprite to represent a 3D object. The pieces face in arbitrary directions rather than always facing the opponent.

Re: GenChess

#86
> This tool is not available to users under the age of 18 or in certain countries or regions.

Re: GenChess

#87
Playing on a diagonal board is very frustrating. I estimate hard to be a bit under 2000 elo, medium around 1400.

Re: GenChess

#88
post #86

> This tool is not available to users under the age of 18 or in certain countries or regions.

Can you imagine what the kids (or any of the other lesser people) would do if they got their grubby little hands on it?

Re: GenChess

#90
post #55

Earlier quoted context omitted.

It is a game with 12 static assets.

you forgot to mention: "where you pick the style of the assets"

I mean I love it but it's not exactly a thing that needs a proof of concept, and is more than a little surprising to see google still having fun with such a small toy! Maybe that's the better takeaway, google labs is allowed to have fun again.
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