Earlier quoted context omitted.
It seems quite silly to mention it, but the the phrase 'EDM' here really made me more upset than it possibly should. Call it 'House' genericlly, call it 'techno' generically, but please don't call it EDM generically, as that as many other's have mentioned is a sub genre coined way later to describe a bland watered down distant cousin of 'House' music. It really detracts from the great article in a Steve Buscemi with…
this is also incorrect, EDM has multiple meanings over time and space - are you being annoyed at the contemporary American use of it to mean "inoffensive dance music"? wikipedia has a whole section on it: https://en.wikipedia.org/wiki/Electronic_dance_music#Termino...
The Impact of Jungle Music in 90s Video Game Development
291–300 of 325 posts
Re: The Impact of Jungle Music in 90s Video Game Development
#292Re: The Impact of Jungle Music in 90s Video Game Development
#293I can't accept Drum and Bass, we need Jungle I'm afraid. Genuinely glad I got to experience so much of it growing up with a PS1 and the genre's stuck with me. If you want to focus on listening or have some soothing background noise, it's perfect, versatile. While not all jungle, shouout to PS1 racing games for their killer soundtracks. The glorified mixtape of Gran Turismo 2 (all versions!), Colin Mcrae Rally's acid…
Re: The Impact of Jungle Music in 90s Video Game Development
#294I can't accept Drum and Bass, we need Jungle I'm afraid. Genuinely glad I got to experience so much of it growing up with a PS1 and the genre's stuck with me. If you want to focus on listening or have some soothing background noise, it's perfect, versatile. While not all jungle, shouout to PS1 racing games for their killer soundtracks. The glorified mixtape of Gran Turismo 2 (all versions!), Colin Mcrae Rally's acid…
The PS1 era really was the golden age for soundtracks
Re: The Impact of Jungle Music in 90s Video Game Development
#295Earlier quoted context omitted.
I can second Vancouver, and will raise you any big city in the USA - most of Latin America as well. Only thing that changes as usual is regionally based music tastes, though I find that people actually dance a hell of a lot more outside the anglosphere Europe is a given but I hear Asia is popping off too. I have friends in Oceania who do some work around the scene. Really it's all over the world, people never stopped…
>I can second Vancouver, and will raise you any big city in the USA I'll reraise you any decent size college town in the US as well. Heck, I'm in Iowa and there's plenty of raves in the middle of nowhere here.
I think I'm at the age where I'm more interested in participating as someone actually creating part of the entertainment if I'm going to feel like I'm having the best time though, I think that's probably the best way for anyone to get into it. Lots of volunteer opportunities at festivals and of course paid gigs you can do. If you're a programmer, maybe getting deep into visuals is a way you can have some fun contributing too.
There are raves happening in warzones and even places you think there would be authoritarian crackdowns like China
Re: The Impact of Jungle Music in 90s Video Game Development
#296Earlier quoted context omitted.
There's still plenty of fresh underground music and the 'kids' are doing just fine. Yeah there's loads of mainstream garbage out there, but there always was. The main difference is that this stuff was being invented, whereas most electronic music now is derived from those early 90s invented genres, but even saying that there's still plenty of creativity. There's a night in London called Cartulis (which is usually at…
I'm interested in a lot of subculture music, and it really isn't there like it was for the most part. Most families of music seem to have stagnated or regressed. The early 90s gangster rap is definitely superior to mumble rap/emo rap, the 90s IDM/jungle/trance is superior to modern EDM/house/trap and the pop mainstream now is just garbage compared to the the mainstream from the late 80s/90s. Mixing and production are…
Using metal as an example; the 80’s and 90’s as an example had several distinct vibrant scenes, Bergen’s Black Metal, Gothenburg’s Melodeath, Tampa Bay’s Death Metal, as examples. All distinct and vibrant with a period of sustained development with a cluster of artists who seemed to circulate and work off each other.
Today it feels easier to connect with others globally with music genres we like, but it’s almost as if this homogenises the art we produce in a sense.
A core collection of 20-40 artists and musicians working and operating in isolation (comparative to now), sharing what they enjoy, spinning it and innovating it to something new.
To genericise it and bring it back to the core of this place - In a sense one relate these scenes in a way to areas with a particularly strong start-up scene, albeit more freeform and wholly artistic in their endeavours.
Re: The Impact of Jungle Music in 90s Video Game Development
#297Earlier quoted context omitted.
I can tell you're an angry person. You should try punching a bag instead of raging at people online. If I have to go to a club in new york or berlin to hear music it's not culturally relevant. The stuff you linked gets zero play at festivals.
When you're condescending and make bad faith arguments, people will find you frustrating. I'm not sure why you want to emulate your grandparents by dismissing younger people's creativity just like they did to you. Open your mind a bit and try not to become the people you hated. Edit: Festivals have never been the beating heart of the techno scene my friend. I'm sorry to break it to you. And again, I've been to good f…
Re: The Impact of Jungle Music in 90s Video Game Development
#298Earlier quoted context omitted.
WE HAVE EXPLOSIVEEE
I think this was also on the Mortal Kombat movie OST (another hidden gem from the 90's; not the movie, the soundtrack).
Re: The Impact of Jungle Music in 90s Video Game Development
#299Re: The Impact of Jungle Music in 90s Video Game Development
#300Earlier quoted context omitted.
Thanks for the heads up. It's funny how we encounter different sources telling us different things about the history of these subgenres. I'll go back and review/expand that paragraph soon.
It seems quite silly to mention it, but the the phrase 'EDM' here really made me more upset than it possibly should. Call it 'House' genericlly, call it 'techno' generically, but please don't call it EDM generically, as that as many other's have mentioned is a sub genre coined way later to describe a bland watered down distant cousin of 'House' music. It really detracts from the great article in a Steve Buscemi with…