Live data from Hacker News

Apple acquires Pixelmator

pixelmator.com

61–70 of 597 posts

Re: Apple acquires Pixelmator

#61

Earlier quoted context omitted.

Will fit right in with iMovie, which doesn't allow you to select the resolution of the exported video. It's like the island of misfit apps.

iMovie lets you select the resolution. File > Share > File, and the dialog that pops up has a picker for resolution right underneath the picker for format.

It defaults to the maximum resolution of the first clip that you import. So if you import a 720p movie first and want to export to 4k later on, you can't. You can export smaller but not larger. To export at 4K, you have to get rid of everything, import a 4k clip, and put everything back. And even then, resolutions are preset, you can't do a custom resolution.

Re: Apple acquires Pixelmator

#62
post #7

apple's pro apps have been in a weird space for a while. aperture dying was a bummer, and final cut and logic feel simultaneously actively developed and abandoned to me, there's just not much buzz around them. it would be very neat if apple started to build the necessary portfolio of software to provide a viable, ideally not-subscription-based competitor to adobe's suite of products. they certainly have had the chops…

Still sad that the Apple-award-winning vector drawing program Lineform all-but vanished. (and don't get me started on Freehand being bought by Adobe which is why I need to find a replacement vector drawing tool) Cenon is nice, but hasn't seen much updating (but at least, being opensource gets updated as new versions are released). Inkscape is workable, but still a bit awkward (and I doubt it will ever get all of Free…

I use Cenon for my CAM. I didn’t realize it was open source and I never expected to hear anyone else mention it.

Re: Apple acquires Pixelmator

#63
post #7

apple's pro apps have been in a weird space for a while. aperture dying was a bummer, and final cut and logic feel simultaneously actively developed and abandoned to me, there's just not much buzz around them. it would be very neat if apple started to build the necessary portfolio of software to provide a viable, ideally not-subscription-based competitor to adobe's suite of products. they certainly have had the chops…

My guess is that this a purchase of what will become the ever missing “MS Paint.”

It’s kinda wild that macOS bundles Garage Band but doesn’t come with anything for graphics.

Re: Apple acquires Pixelmator

#64

Earlier quoted context omitted.

> Adobe must be trembling. Adobe is probably popping open a champagne for every cross-platform Creative Cloud competitor that gets mothballed with Apple's capital. If Microsoft acquired Affinity next, the Adobe offices would look like a disco ball for a week.

I’ve never seen a graphics person using a windows machine in all my years in tech… Maybe I’m in some sort of bubble.

I have but it was corporate, fintech setting where Windows stations rule the place. She was a really good graphics designer too. Surprised me as well.

Re: Apple acquires Pixelmator

#66
post #41
post #37

Earlier quoted context omitted.

plenty of people doing motion graphics with Resolve and now Rive is really taking the 2D world by storm

I would be shocked if Rive had even 1% of the DAU that After Effects does.

I agree but it's getting better every day and the growth has been phenomenal. Just look at the number of tutorials on youtube etc.

Re: Apple acquires Pixelmator

#67
post #37
post #32

Earlier quoted context omitted.

Weird, because the overlap between After Effects and Resolve is insignificantly small. Anyone using AE for post-processing only has been in the wrong app for years already.

plenty of people doing motion graphics with Resolve and now Rive is really taking the 2D world by storm

Do you have a source for folks doing motion graphics with Resolve? Always curious to hear more data points on this. The impression I have from reading online is I'd be shocked if they had over 1% of the market, but it's purely anecdotal.

Re: Apple acquires Pixelmator

#68
Is there any way this can go bad?

When Apple acquired DarkSky, they absolutely destroyed a service that I loved and relied on. Four years on, Apple Weather is less reliable than DarkSky, and not even close to feature complete.

But DarkSky was a cross-platform service, whereas Pixelmator is software that's already Apple-only. I'm wondering how much I should be worried, and if I should already be abandoning ship.

Re: Apple acquires Pixelmator

#69
post #15
post #7

apple's pro apps have been in a weird space for a while. aperture dying was a bummer, and final cut and logic feel simultaneously actively developed and abandoned to me, there's just not much buzz around them. it would be very neat if apple started to build the necessary portfolio of software to provide a viable, ideally not-subscription-based competitor to adobe's suite of products. they certainly have had the chops…

Aperture could have been amazing, but it was slow, buggy and suffered from a catastrophic data loss that several of my Photojournalism classmates fell victim to - just as Lightroom appeared. FCP was outstanding in its time, but was neglected. I went all in on Logic, however, and that has proved a great buy, no subscription model, fantastic extras and works super well. If they can rebuild a enthusiast-targeted set of…

[deleted]

Re: Apple acquires Pixelmator

#70
Really glad for them. Pixelmator Pro is my go-to image editing software. Reminds me of Fireworks (which I really liked, but then Adobe happened) with slightly worse vector functionalities.

Curious if anybody has a good “combined” editor to suggest.

Post reply on HN