Earlier quoted context omitted.
Weird, because the overlap between After Effects and Resolve is insignificantly small. Anyone using AE for post-processing only has been in the wrong app for years already.
plenty of people doing motion graphics with Resolve and now Rive is really taking the 2D world by storm
Apple acquires Pixelmator
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Re: Apple acquires Pixelmator
#42apple's pro apps have been in a weird space for a while. aperture dying was a bummer, and final cut and logic feel simultaneously actively developed and abandoned to me, there's just not much buzz around them. it would be very neat if apple started to build the necessary portfolio of software to provide a viable, ideally not-subscription-based competitor to adobe's suite of products. they certainly have had the chops…
Cenon is nice, but hasn't seen much updating (but at least, being opensource gets updated as new versions are released).
Inkscape is workable, but still a bit awkward (and I doubt it will ever get all of Freehand's functionality/keyboard shortcuts).
I've been buying Serif's Affinity Designer (and their other apps), but they're still not as comfortable as FH/MX --- wish the Quasado/GraviT folks would get further along.
Re: Apple acquires Pixelmator
#43Re: Apple acquires Pixelmator
#44apple's pro apps have been in a weird space for a while. aperture dying was a bummer, and final cut and logic feel simultaneously actively developed and abandoned to me, there's just not much buzz around them. it would be very neat if apple started to build the necessary portfolio of software to provide a viable, ideally not-subscription-based competitor to adobe's suite of products. they certainly have had the chops…
Re: Apple acquires Pixelmator
#45apple's pro apps have been in a weird space for a while. aperture dying was a bummer, and final cut and logic feel simultaneously actively developed and abandoned to me, there's just not much buzz around them. it would be very neat if apple started to build the necessary portfolio of software to provide a viable, ideally not-subscription-based competitor to adobe's suite of products. they certainly have had the chops…
It feels like a shame that only vestiges of that time remain today. The bar is much higher in some ways (lower in others), it takes a lot more skill and specialized knowledge to compete, and almost all vendors don't put in the same careful attention to detail (especially UX) that the Apple pro apps of that era had.
Re: Apple acquires Pixelmator
#46Earlier quoted context omitted.
I guess it depends where you work. In CAD and 3D animation work, Windows machines outnumber the Macs I see 10:1. In smaller shops this ratio probably flips around but Adobe (and others) have a large and captive contingent of Windows users to profit off.
Adobe doesn't offer CAD and 3D animation products.
Re: Apple acquires Pixelmator
#47This is in no way a criticism of the news, but if Pixelmator isn't for you, consider trying Acorn, developed by the reputable indie developer Gus Mueller: https://flyingmeat.com/acorn/ It aligns better with my concept of an image editor, based on my experience with Photoshop 4.x-6.x and The Gimp.
Re: Apple acquires Pixelmator
#48I'm half unsurprised as Pixelmator was one of the apps that was extremely-tightly-integrated with Apple's APIs and ecosystem and was an excellent app as a result, and half worried that Apple will make unpopular changes to it as it's a less user-friendly app by necessity. (see also recently: Apple's Dark Sky acquisition and the worse integration of it into the Weather app)
The other half of this equation is Sketch. Pixelmator is great for photos, Sketch is great for vectors and UI design. Both committed to being first-class macOS applications. But Sketch has steadily been losing ground to Figma. I wonder if an acquisition is on the cards there as well?
Re: Apple acquires Pixelmator
#49Astonishingly to me at the time, the app never had a History function (as in Photoshop, list of history you could click through). I had been waiting 3+ years for it to materialize, in order to purchase it. Have since moved on to vector editors and don't see a need to go back. *Actually now that I think about it, I don't seem to miss the lack of History in vector editors (and just use undo).
Will fit right in with iMovie, which doesn't allow you to select the resolution of the exported video. It's like the island of misfit apps.
Re: Apple acquires Pixelmator
#50Very interesting move. Adobe must be trembling. Lots of people have already left Premiere and AE for Resolve. If Apple offers Photoshop and Illustrator alternatives it will remove the need to pay for the Adobe subscription for a lot of Mac users (that will probably be the case for me).
I'm grandfathered in with a 30$ a month deal. I rarely use Photoshop/Lightroom and the PDF editor.
If I had to pay the full 60$ a month I'd cancel.