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How 'Factorio' seduced Silicon Valley and me

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Re: How 'Factorio' seduced Silicon Valley and me

#272
post #264

Earlier quoted context omitted.

We keep a postit list next to the breadmaker and write stuff down when we need to get something. Then when it is time to go shopping, we simply peel off the list and away we go. I am getting disgusted by people who need to have that screen in their hand, all waking hours.

I won't go so far as to say I'm disgusted by what others do, but I am increasingly resenting having to use my phone for myriad tasks that shouldn't require a phone in the first place. Like unlocking my apartment door. It's obviously so that someone can get a recurring cut where they would have once provided a one-time semi-permanent solution (like a key, or a notepad). I mean, maybe some of this will be blunted over…

My apartment recently moved over to “smart locks” and I immediately noped out (app is slow), choosing to memorize the codes instead. This was clearly an afterthought since about 40% of the time touches are missed when using the keypads.

Why anyone wanted to unlock their door with their phone instead of tapping a fob, I’m not sure, but the only interesting feature (temp access for friends) doesn’t seem worth it.

Re: How 'Factorio' seduced Silicon Valley and me

#273
post #264

Earlier quoted context omitted.

We keep a postit list next to the breadmaker and write stuff down when we need to get something. Then when it is time to go shopping, we simply peel off the list and away we go. I am getting disgusted by people who need to have that screen in their hand, all waking hours.

I won't go so far as to say I'm disgusted by what others do, but I am increasingly resenting having to use my phone for myriad tasks that shouldn't require a phone in the first place. Like unlocking my apartment door. It's obviously so that someone can get a recurring cut where they would have once provided a one-time semi-permanent solution (like a key, or a notepad). I mean, maybe some of this will be blunted over…

[deleted]

Re: How 'Factorio' seduced Silicon Valley and me

#274
post #264

Earlier quoted context omitted.

We keep a postit list next to the breadmaker and write stuff down when we need to get something. Then when it is time to go shopping, we simply peel off the list and away we go. I am getting disgusted by people who need to have that screen in their hand, all waking hours.

I won't go so far as to say I'm disgusted by what others do, but I am increasingly resenting having to use my phone for myriad tasks that shouldn't require a phone in the first place. Like unlocking my apartment door. It's obviously so that someone can get a recurring cut where they would have once provided a one-time semi-permanent solution (like a key, or a notepad). I mean, maybe some of this will be blunted over…

In the part of the world where I currently live there are cafes/restaurants that have a menu ONLY in the form a QR code that leads to some shitty slow and laggy webpage with the actual menu. I can't express how much I hate this.

Why do I even need a smartphone the go to a restaurant and eat something? Why would anyone effectively refusing service to people who don't have smartphones or do not want to use them? If I need their service and have money to pay for it why would they put additional obstacles in my way? What's their motivation for scaring of a potential customer using totally arbitrary criteria that has nothing to do with the service they provide?

Oh, I hate it so much.

Re: How 'Factorio' seduced Silicon Valley and me

#275
post #50
post #38

Earlier quoted context omitted.

Its just fun. "Okay wth, today we're going to make the entire base solar powered" When making software that's supposed to be used, you can't mess around that much. At the end of the day, someone has to use it and if its weird it'll be bad. But in Factorio? Nobody is using it so sure, make it bizzare. Change the rules, let yourself go. Don't test the design just send it. Bored? Too challenging? Don't bother finishing…

> When making software that's supposed to be used, you can't mess around that much. At the end of the day, someone has to use it and if its weird it'll be bad. This makes me sad. You don’t need to make software for mass appeal. Git is weird and bizarre (especially when initially released), but it’s used and well loved.

Well loved? It runs on network effect mostly. hg is well loved but not well used.

Re: How 'Factorio' seduced Silicon Valley and me

#277
post #268

I've started and re-started Factorio several times, and always enjoy it... up the point where an automated train network is necessary. Here, I always run into problems, and no amount of researching or fettling of the setup seems to guarantee that my trains work. Sometimes they do... often, I have to drive them manually. Anyway, if you like Factorio, you might also enjoy Mindustry: simmilar-ish, less constructional de…

My train network ran about as good as any multi-threaded code I can write. Perfectly smooth and then a massive deadlock because my mutex locks (rail signals) have a bug.

Re: How 'Factorio' seduced Silicon Valley and me

#278

Earlier quoted context omitted.

When I asked Kovařík about this, he brought up Euro Truck Simulator, a wilfully mundane game about hauling cargo. The developers, who are friends of his, once told him that many of their most enthusiastic players are ... truckers. Truckers who spend their time off from their trucking jobs pretending to do more trucking ... a lot of people actually enjoy the work they do. They just don’t always enjoy their jobs that m…

A surprisingly number of airline pilots are flight simulator aficionados.

I was going to say this, VATSIM is full of real pilots.

Re: How 'Factorio' seduced Silicon Valley and me

#279

Earlier quoted context omitted.

This behavior is known as "play". Many of us find it stimulating. If it doesn't work for you you have my sympathy.

I've found myself in playtime with Claude 3.5 lately; it scratches both itches very satisfyingly.

You and I both, and I actually have something to show up after!

Re: How 'Factorio' seduced Silicon Valley and me

#280
post #15
post #7

The article mentions one of the main appeals of factorio is you get to think like a programmer without bosses/overhead from actual work but it’s always been hard to get into games for that reason because I could just work on a side project with the same result. I really don’t understand the appeal.

I do get the appeal of games, it is one of my long-time passions, but indeed that's the issue with games like Factorio specifically, they feel too much like work, so might as well do work.

Are you working at Black Mesa research? Or maybe space communist office? Do you work on interplanetary industrial stuff?
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