Earlier quoted context omitted.
He mentions Threes! prominently in both link [1] and link [2].
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Show HN: 2048 turned 10 this year, I built an updated version to celebrate
51–60 of 233 posts
Re: Show HN: 2048 turned 10 this year, I built an updated version to celebrate
#52Just downloaded the new classic version with ads and wanted to pass along a suggestion that Thor makes. While I understand that you’ve gotta make a living, ads are far more palatable if the user can consent to them. And the way to make the user a part of the process is to offer a trade for the ad, rather than obtrusively running them. “Would you like 500 gold to watch an ad?” Yes? Ad for in-game currency that provide…
Re: Show HN: 2048 turned 10 this year, I built an updated version to celebrate
#53There are a lot of comments mentioning Threes! and holding it up as superior. I play a lot of games, and I greatly prefer Threes myself -- but I also remember very well when 2048 came out; I was in college, and 75% or more of my dorm had no interest in Threes and preferred playing and remixing 2048. Threes is very stressful and intense, while 2048 goes straight for your brain's pleasure centers, like many other mobil…
Re: Show HN: 2048 turned 10 this year, I built an updated version to celebrate
#54But they post here and are dogpiled on by people saying they ripped off another game and should feel like a scumbag. That's wrong, let's be kind to each other instead of exhibiting rude behavior that discourages people from pursuing their projects because "it's a ripoff of xyz". This started as an experiment, and is now this person's full time career. Can we instead encourage others to follow?
We're not talking about a 1:1 ripoff, we're talking about a game whose gameplay is adjacent to another game. Is Call of Duty a rip-off of Medal of Honor because they're both WWII FPS games?
Re: Show HN: 2048 turned 10 this year, I built an updated version to celebrate
#55Re: Show HN: 2048 turned 10 this year, I built an updated version to celebrate
#56Fast forward a couple of years, I was debugging an issue with a react component and glanced over the .d.ts of react. I was quite surprised when I saw that my name was in them. I never contributed to react's types myself.
It turned out that someone took some types I wrote for 2048 and used them in the very first type definitions for react: https://github.com/DefinitelyTyped/DefinitelyTyped/commit/4b...
It's still there to this date, but I've lost my TS port in the sands of time.
Re: Show HN: 2048 turned 10 this year, I built an updated version to celebrate
#57Re: Show HN: 2048 turned 10 this year, I built an updated version to celebrate
#58You could call it “God does play dice with the universe. They're loaded and he hates you.”
Re: Show HN: 2048 turned 10 this year, I built an updated version to celebrate
#59Source: https://github.com/dev-family/wasm-2048
Playable here: https://2048.dev.family/