For UT2004, you can ban by player GUID (a hash of the CD key) or IP. With the game abandoned by Epic, a number of key generators have cropped up, which makes GUID bans useless. IP bans only go so far with VPNs costing $2 these days. The main solutions we have today are IP ban + VPN blocking using a database of known VPN subnets and adding them all to the firewall, and a similar fingerprinting technique which scans th…
On a counter-strike 1.6 server I help with moderating, we have the occasional cheater roll by, surprisingly often "ragehacking" with no attempt at subtlety (e.g. making noscope sniper headshots in mid air). Since the server owner insists on allowing non-steam accounts (pirated copies) to connect we can't rely on SteamID bans, similarly to GUID in Unreal. It's a bit trickier to change the spoofed ID as I assume it's b…
I used to administrate CS 1.6 until a few years ago. I got a question concerning amx_exec. I thought cl_filterstuffcmd basically killed any usage admin slowhacking?
or is it that most nosteam cs 1.6 client have it set to 0 ?