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Meta Movie Gen

ai.meta.com

601–610 of 1001 posts

Re: Meta Movie Gen

#601
post #281

> Upload an image of yourself and transform it > into a personalized video. Movie Gen’s > cutting-edge model lets you create personalized > videos that preserve human identity and motion. A stalker’s dream! I’m sure my ex is going to love all the videos I’m going to make of her! Jokes aside, it’s a little bizarre to me that they treat identity preservation as a feature while competitors treat that as a bug, explicitl…

When I read that text my first thought was making some videos of my mom that passed away, since so few videos of her exist and pictures don't capture her personality

How would videos created from photos, photos that didn't capture her personality, show her personality?

Re: Meta Movie Gen

#602

Well I wouldn't have called it, but I think Meta is in the lead. They beat Apple to AR and affordable VR. Their AI tooling has basically caught up to OpenAI and at this rate will pass them - is anyone else even playing? Maybe their work culture is just better suited to realizing these technologies than the others. They're not really showing signs of slowing down either. Hey, Zuck, always thought you were kind of lame…

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Re: Meta Movie Gen

#603
post #504

Earlier quoted context omitted.

5 years ago there were no AI videos. A bit over a year ago the best AI videos were hilarious hallucinations of Will Smith eating spaghetti. Today we have these realistic videos that are still in the uncanny valley. That's insane progress in the span of a year. Who knows what it will be like in another year. Let'em cook.

The subtle "errors" are all low hanging fruit. It reminds me of going to SIGGRAPH years back and realizing most of the presentations were covering things which were almost imperceptible when looking at the slides in front. The math and the tech was impressively, but qualitatively it might have not even mattered. The only interesting questions now have nothing to do with capability but with economics and raw resources…

> In a few years, or less, clearly we'll be able to take our favorite books and watch unabridged, word-for-word copies. The quality, acting, and cinematography will rival the biggest budget Hollywood films. The "special effects" won't look remotely CG like all of the newest Disney/Marvel movies -- unless you want them to. If publishers put up some sort of legal firewall to prevent it, their authors, characters, and stories will all be forgotten.

I don't think so at all. You're thinking a movie is just the end result that we watch in theaters. Good directing is not a text prompt, good editing is not a text prompt, good acting is not a text prompt. What you'll see in a few years is more ads. Lots of ads. People who make movies aren't salivating at this stuff but advertising agencies are because it's just bullshit content meant to distract and be replaced by more distractions.

Re: Meta Movie Gen

#604

The porntential is immense. Seriously though. This is the company that is betting hard on VR goggles. And these are engines that can produce real time dreams, 3d, photographic quality, obedient to our commands. No 3d models needed, no physics simulations, no ray tracing, no prebuilt environments and avatars. All simply dreamed up in real time, as requested by the user in natural language. It might be one of the most…

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Re: Meta Movie Gen

#605

Well I wouldn't have called it, but I think Meta is in the lead. They beat Apple to AR and affordable VR. Their AI tooling has basically caught up to OpenAI and at this rate will pass them - is anyone else even playing? Maybe their work culture is just better suited to realizing these technologies than the others. They're not really showing signs of slowing down either. Hey, Zuck, always thought you were kind of lame…

[deleted]

Re: Meta Movie Gen

#606

All the vids have that instantly recognizable GenAI "sheen", for the lack of a better word. Also, I think the most obvious giveaway are all the micro-variations that happen along the edges, which give a fuzzy artifact.

A lot look like CGI, but I wouldn't be able to tell that they weren't created by an actual animator.

Re: Meta Movie Gen

#607

The porntential is immense. Seriously though. This is the company that is betting hard on VR goggles. And these are engines that can produce real time dreams, 3d, photographic quality, obedient to our commands. No 3d models needed, no physics simulations, no ray tracing, no prebuilt environments and avatars. All simply dreamed up in real time, as requested by the user in natural language. It might be one of the most…

Meta is already a target for regulators - they are going to have to be very careful around this. I think this is why the "metaverse" is still more likely to be decentralized than created by a tech giant. Even if Meta wanted to take a libertarian, "dream whatever you want", stance or even a "dream whatever you want so long as it is more or less legal" stance, they would see a regulatory deluge come pouring down on them. There is no way VR will be able to go mainstream without a drawn out fight over content prohibitions. I think the early internet was a bit of a historical outlier in this sense, where it happened to come about when a relatively laissez-faire attitude towards censorship was prevailing and people did not realize the full impact it would have. That is not the case now. People understand on all sides that this technology has the potential to revolutionize our systems of social relations once again, and I suspect that they will be fighting tooth and nail to shape that outcome as they most desire.

Re: Meta Movie Gen

#608
post #52

Earlier quoted context omitted.

I assure you that's not enough. These are high quality videos. Once they get uploaded to social media, compression mostly makes imperfections go away. And it's been shown that when people are not expecting AI content, they are much less likely to realize they are looking at AI. I would 100% believe most of these videos were real if caught off guard.

A friend who lives in North Carolina sent me a video of the raging floodwaters in his state- at least that's what the superimposed text claimed it was. When I looked closer, it was clearly an Indian city filled with Indian people and Indian cars. He hadn't noticed anything except the flood water. It reminded me of that famous selective attention test video[1]. I won't ruin it for those who haven't seen it, but it's a…

And let's not forget the paper that goes with the video, which has a stellar title: http://www.chabris.com/Simons1999.pdf

Re: Meta Movie Gen

#609
post #520

Earlier quoted context omitted.

I regularly catch my kids watching AI generated content and they don't know it.

It's kind of an interesting phenomenon. I read something on this. Basically being born between ~1980 and ~1990 is a huge advantage in tech.

The only generation that ever knew how to set the clock on a VCR: our parents needed our help; our kids won't have even seen a VCR outside of a museum, much less used one.

Re: Meta Movie Gen

#610

The porntential is immense. Seriously though. This is the company that is betting hard on VR goggles. And these are engines that can produce real time dreams, 3d, photographic quality, obedient to our commands. No 3d models needed, no physics simulations, no ray tracing, no prebuilt environments and avatars. All simply dreamed up in real time, as requested by the user in natural language. It might be one of the most…

Sorry, but it's probably just going to be used for ads.
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