The app looks nice and the concept sounds interesting. But this worries me a little bit: "I also needed a distraction" - is it really a good idea to treat our brains this way? Why do we need distractions all the time? Why is boredom so intolerable? Also, you can simply just think about stuff, you don't have to feed your compulsion loop.
I made a game you can play without anyone knowing (no visuals/sound)
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Re: I made a game you can play without anyone knowing (no visuals/sound)
#112Earlier quoted context omitted.
The author explicitly said to ask for one if needed, why would it be appalling?
Because it's 95 cents. Even with the author offering it, going through the process of requesting, accepting, and entering the code is effort to save 95 cents. It's 95 cents.
Re: I made a game you can play without anyone knowing (no visuals/sound)
#113Earlier quoted context omitted.
The author explicitly said to ask for one if needed, why would it be appalling?
[flagged]
Re: I made a game you can play without anyone knowing (no visuals/sound)
#114I suppose I don't really buy the premise put forth from either direction; I don't buy that it's possible to be present while doing something else (for me anyway) AND I don't buy that this is gonna be immersive. I'm not stating these things as claims; this is just my reaction to the app store copy.
I did buy it and love it though. What really works for me is as a way to hang out with my kid when she's doing her own thing. I want to be available to be present at a moment's notice.
Re: I made a game you can play without anyone knowing (no visuals/sound)
#115Re: I made a game you can play without anyone knowing (no visuals/sound)
#116The app looks nice and the concept sounds interesting. But this worries me a little bit: "I also needed a distraction" - is it really a good idea to treat our brains this way? Why do we need distractions all the time? Why is boredom so intolerable? Also, you can simply just think about stuff, you don't have to feed your compulsion loop.
I have ADHD and have a really hard time focusing in Zoom meetings at work unless I have something to do. I keep a fidget spinner by my desk and use it constantly during calls. My brother uses a Rubik's cube for the same reason. This game is basically a digital fidget—it doesn't actually prevent you from being there in the meeting, but it does provide the little bit of background simulation that some people legitimate…
Re: I made a game you can play without anyone knowing (no visuals/sound)
#117Seems like a great idea, 'tho I can't (I hope yet) try it on Android. How do you select the rhythms? Can people make their own rhythms to use later (maybe a sharable library)? Are there some potentially quasi-useful ones, such as beat patterns in specific music, or maintaining exact 1-second beat intervals? Rhythms to try to sync certain brainwave patterns? Seems like a lot of possibility space out there...
I definitely agree there is a lot of room to explore here! I'm sorry to hear you are on android, I have only made iOS/MacOS apps so far but might bring it to android in the future! For this first version, I have entered the beat patterns myself. Each beat patten has 5-8 beats, spaced out to be faster / slower / different rhythms with each pattern taking no more than about 2 seconds to play out. This is just version 1…
Re: I made a game you can play without anyone knowing (no visuals/sound)
#118[flagged]
Re: I made a game you can play without anyone knowing (no visuals/sound)
#119Re: I made a game you can play without anyone knowing (no visuals/sound)
#120I don't have an iPhone, but could you also play this with the screen off by tapping on the volume buttons instead?