Great idea! I’d love to check it out. Any plans to have an Apple Watch version?
I made a game you can play without anyone knowing (no visuals/sound)
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Re: I made a game you can play without anyone knowing (no visuals/sound)
#92Earlier quoted context omitted.
The author explicitly said to ask for one if needed, why would it be appalling?
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Re: I made a game you can play without anyone knowing (no visuals/sound)
#93Re: I made a game you can play without anyone knowing (no visuals/sound)
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Re: I made a game you can play without anyone knowing (no visuals/sound)
#95Re: I made a game you can play without anyone knowing (no visuals/sound)
#96Well done! This is a pretty cool and unique idea. I think it would be nice to have some UI when you first open the app, so you can at least learn how to play it. It's kind of hard to figure out what you're doing wrong when you tap and what success should look like. Also, are there any difficulty levels? It feels like the very first sequence is kind of hard.
From what you are saying, I am assuming you bought the app (if so thank you!). When you first open the app (and every time after you completely close it from the background), there is a "?" at the top right. If you click it, it has a guided tutorial that explains in detail how the game works.
Please let me know if you have any other questions though and I can answer them here. If you are struggling a lot with a specific sequence, just close the app completely and re-launch it and the sequence will change.
I tried to set it at a difficulty that would not be too hard or easy. If it is consistently too hard though please let me know and I will make changes :)
Re: I made a game you can play without anyone knowing (no visuals/sound)
#97The app looks nice and the concept sounds interesting. But this worries me a little bit: "I also needed a distraction" - is it really a good idea to treat our brains this way? Why do we need distractions all the time? Why is boredom so intolerable? Also, you can simply just think about stuff, you don't have to feed your compulsion loop.
Re: I made a game you can play without anyone knowing (no visuals/sound)
#98Re: I made a game you can play without anyone knowing (no visuals/sound)
#99[flagged]
Re: I made a game you can play without anyone knowing (no visuals/sound)
#100Bought and played for a while, 83 attempts with 12 corrects and max 2 corrects in a row. It s a very difficult game without visual and sound to aid figuring out the exact rhythm, and the game seems very strict about how much you can be off. Suggestions: - have an option to add 4 constant interval tiks at the beginning to help setup the base rhythm - hold down the small white dot to return to menu so you can see progr…
- increase tolerance to slightly off taps, and gradually increase the number of ticks (not sure you already do this but right now it’s too hard win many times in a row)
- tik of the day mode. A long tick that challenges people who can win it in fewest trials