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Show HN: Royalty-Free Video Game Music Library

luckylionstudios.com

21–30 of 50 posts

Re: Show HN: Royalty-Free Video Game Music Library

#25
post #22

I'm curious about your choice of pricing. My uninformed guess is that you can charge substantially more than this and still provide great value. Consider that $5 is about the cost of four minutes of programmer time.

Yeah, he could most likely get away with charging higher. How do you suggest a company test out pricing though? I mean I think that's exactly what Amazon has done and they get criticized for doing so (since they do it in a A/B fashion)

I guess he could just bump all the songs to $10 and see if sales increase/decrease/etc over a period of time. Pricing is definitely an interesting problem, for all startups.

Re: Show HN: Royalty-Free Video Game Music Library

#26
post #2

I hope you're a good composer becase you're definitely not good at making websites :( Good luck!

and you are definitely not good at human interactions. the website might not be great but there is worse and also i am not paying for the website but for the music, which is actually great

Re: Show HN: Royalty-Free Video Game Music Library

#28

Bookmarked it. I understand that you're a musician, and that's why you decided to start with music, but do you guys have any future plans of also providing other resources, such as sprite sheets, and that sort of stuff? This site has a great potential of being a one place stop for indie developers to help them get started.

I think that's a great idea and a service that needs to exist, but for me personally I think that would be biting off a lot more than I could chew.

Re: Show HN: Royalty-Free Video Game Music Library

#29

I have purchased a few tracks from Lucky Lion studios in the past for some personal projects ( http://codeincomplete.com/ ) and been very happy. I highly recommend them. Good luck(y lion)!

Hey! Thanks for the support, I've actually played Snakes!

Re: Show HN: Royalty-Free Video Game Music Library

#30
Very cool resource and there are some great tracks here. I'm excited to see how you expand the library to accompany all kinds of different projects, even beyond games.

I'm quite a fan of royalty-free music, actually I just finished up a project using 100% royalty-free music from Kevin MacLeod (http://incompetech.com/). He uses a creative-commons license for all of his work, but makes the bulk of his money through private projects brought on from exposure.

Our project was for an immersive reading experience for The War of the Worlds, which meant we needed lots and lots of different types of music for all the story arcs. Shameless plug if you want to check it out: http://e-mersiv.com/apps

Again, I think you could definitely have a market for more than just game devs out there, your pricing model is attractive enough to be used for short videos, ebooks, etc.

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