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Apple's requirements are about to hit creators and fans on Patreon

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Re: Apple's requirements are about to hit creators and fans on Patreon

#61

The world where Apple is just completely fine with Apple users paying $13 instead of $10 for a subscription if they do it through an app is an interesting one. Obviously this makes a lot of money for them but when you think about it they must think very little of their customers treating them with disrespect like this. This is how 'Tim Cook's Apple' should be remembered.

The App Store model was specifically implemented and approved by Steve Jobs. There's old internal e-mails from him complaining about Amazon's reader app making it too easy to buy books without paying the (increasingly literal) Apple Tax. In fact, the reason why antitrust lawsuits seem to never stick to Apple is because all the mens rea was stored in the mind of a guy who tried to cure his pancreatic cancer with fruit…

I'm going to guess that the antitrust lawsuits don't stick because iOS has a 27% global marketshare, and because Apple has a very well-paid legal department.

The difference between iOS and a game console in terms of antitrust law is "not a whole lot."

The EU has been able to get further with restricting Apple's policies because their laws and courts work a lot differently than the US courts. The EU is all about preserving an equal single market economy in every aspect of their economy. The US will let corproations do whatever they want until they are 1990s Microsoft-level dominant.

Re: Apple's requirements are about to hit creators and fans on Patreon

#62
post #33
post #15

Why does Patreon need an app?

If nothing else, to get consistent notifications from the creators you are a patron of, as Apple dragged their feet on web app notifications for many years, and they are still crippled and unreliable.

Email works just fine? Seriously, absolutely hate the trend of making apps out of websites.

Re: Apple's requirements are about to hit creators and fans on Patreon

#63
post #35

Patreon should just remove the ability to subscribe from the app, and just offload the process to Safari. Let Patreon users purchase their memberships using Apple's own browser app. Let Apple decide if they want to try to take 30% of all transactions made using their browser and see how that works out for them.

If they tried that, Apple will just remove the app from the App Store.

[deleted]

Re: Apple's requirements are about to hit creators and fans on Patreon

#64
post #43

Earlier quoted context omitted.

Butterfly keyboards are gone.

All it took was four years, an impending major redesign and a few class-action lawsuits over switch failures. Apple was definitely super responsive about that one. Or maybe it was their courage speaking.

While that's all very true, I find it notable to point out that the company stopped making butterfly keyboards 5 years ago. The folks out there that are still bitter about this really need to find something else to occupy their mindspace.

In related news, I just got my keyboard settlement check!

Re: Apple's requirements are about to hit creators and fans on Patreon

#65
post #20

Earlier quoted context omitted.

Apple users (I'm not one of them) seem fine with that arrangement.

Apple is making sure that it is not easy for Apple users to find out about this fee.

Hardly! The fee has been a hot topic of discussion since day one.

Re: Apple's requirements are about to hit creators and fans on Patreon

#67
post #9

Absurd. What next, they want a 30% cut from me when I set up automatic payments for my credit card through the banks iOS app?

Think bigger, Apple Intelligence will now detect that you are ordering a new TV over the phone and they will want their cut.

Apple doesn't charge 30% for physical good sold through apps on ios.

Re: Apple's requirements are about to hit creators and fans on Patreon

#68
post #7

Is there a reason why Patreon doesn't just pull out of the App Store? Whenever I got Patreon rewards, I'd just get them in an email notification and the link there took me to the website. Worked great without having to download an app.

Sources seem to be pretty consistent in saying that on average, native app users are significantly more profitable for companies than web users. While I'm sure that's partially because the most dedicated users of a given service are the most likely to install the native app, an app does afford more opportunity to collect data about the user and to attempt to grab the user's attention.

As a user, I strongly prefer websites for this sort of thing. I'll pay attention when it suits me, not when the service wants me to. It does explain why Patreon wants to have an app though.

Re: Apple's requirements are about to hit creators and fans on Patreon

#69

I like being able to cancel subscriptions from the App Store, it’s a huge advantage because companies will usually try to make it difficult to cancel.

Apple could add an API for 3rd party subscriptions to integrate with that screen.

But Apple prefers to insinuate that you either pay them 30% or get scammed, and there is absolutely no option in between.

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