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Apple's requirements are about to hit creators and fans on Patreon

news.patreon.com

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Re: Apple's requirements are about to hit creators and fans on Patreon

#31
post #16

Earlier quoted context omitted.

The 30% fee is steep, but conversion rates using in-app purchase are astronomical compared to regular webpages with a credit card form. Everyone hates it (developers, I mean), but it works very well.

This isn't going to hit developers.

The developers part relates to having to deal with Apple and Google’s review process, hence the dislike.

Re: Apple's requirements are about to hit creators and fans on Patreon

#32
post #27

Earlier quoted context omitted.

Patreon has been pushing an app-based approach for awhile now; every email I get from them has callouts to open the notification in their app. I don't know why they badly want this - presumably for more user tracking, or because studies show that people engage more, or whatever - but pulling out of the app store would be at odds with this desire to push everyone into their app.

[flagged]

Almost certainly not. Apple wants people to use apps, so "pushing people to use apps" wouldn't be cause for backlash.

Instead, I suspect they saw the money that patreon made and want a (30%) slice of that pie.

Re: Apple's requirements are about to hit creators and fans on Patreon

#33
post #15

Why does Patreon need an app?

If nothing else, to get consistent notifications from the creators you are a patron of, as Apple dragged their feet on web app notifications for many years, and they are still crippled and unreliable.

Re: Apple's requirements are about to hit creators and fans on Patreon

#34
post #21

I think it's fair to take a fee for payments through Apple's infrastructure... but 30% is egregious.

Patreon doesn't currently and doesn't want to us Apple's infrastructure. They're being "forced" to do so, hence this post.

Re: Apple's requirements are about to hit creators and fans on Patreon

#35
Patreon should just remove the ability to subscribe from the app, and just offload the process to Safari. Let Patreon users purchase their memberships using Apple's own browser app. Let Apple decide if they want to try to take 30% of all transactions made using their browser and see how that works out for them.

Re: Apple's requirements are about to hit creators and fans on Patreon

#36
post #16

Earlier quoted context omitted.

The 30% fee is steep, but conversion rates using in-app purchase are astronomical compared to regular webpages with a credit card form. Everyone hates it (developers, I mean), but it works very well.

This isn't going to hit developers.

If they pass the 30% on, sure. Not so easy for smaller apps. Patreon might pull it off.

Re: Apple's requirements are about to hit creators and fans on Patreon

#37
post #33
post #15

Why does Patreon need an app?

If nothing else, to get consistent notifications from the creators you are a patron of, as Apple dragged their feet on web app notifications for many years, and they are still crippled and unreliable.

So for nothing then.

Re: Apple's requirements are about to hit creators and fans on Patreon

#38
post #9

Absurd. What next, they want a 30% cut from me when I set up automatic payments for my credit card through the banks iOS app?

It's fine for App Store developers to complain about their costs of doing business like any other business. I'm not sure what the point of bringing up nonsensical hypotheticals like bank payments is.

Until 3 days ago, demanding a cut from sales generated over outbound hyperlinks was considered a nonsense hypothetical too.

Re: Apple's requirements are about to hit creators and fans on Patreon

#39
post #21

I think it's fair to take a fee for payments through Apple's infrastructure... but 30% is egregious.

Patreon doesn't currently and doesn't want to us Apple's infrastructure. They're being "forced" to do so, hence this post.

they should have just gone the same route as amazon with ebooks and removed the ability to subscribe in the app.

Re: Apple's requirements are about to hit creators and fans on Patreon

#40
post #7

Is there a reason why Patreon doesn't just pull out of the App Store? Whenever I got Patreon rewards, I'd just get them in an email notification and the link there took me to the website. Worked great without having to download an app.

Patreon has been pushing an app-based approach for awhile now; every email I get from them has callouts to open the notification in their app. I don't know why they badly want this - presumably for more user tracking, or because studies show that people engage more, or whatever - but pulling out of the app store would be at odds with this desire to push everyone into their app.

My assumption would be that if you have a company's app installed it allows them to spam you with marketing notifications for different things. Much harder to do when you can only use emails, because too many emails can get you put into spam.
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